We need the game publishers to face more consequences for shoving BS kernel level anti-cheats and not focusing on where it actually matters, server-side.
(Which would also solve the Linux AC problem by extension)
We need the game publishers to face more consequences for shoving BS kernel level anti-cheats and not focusing on where it actually matters, server-side.
(Which would also solve the Linux AC problem by extension)
"Sir, a significant market segment says we're ignoring them."
"Are they still giving us money?"
"Yes sir."
"Then fuck 'em."
No. It's a video game. Publishers have no business being in my kernel.
Anticheats on Linux don't have kernel access... Have you ever heard of people needing to type their root password to launch a steam game before?
Anticheats on Linux donβt have kernel access
Yeah, I know. I'd like it to stay that way. Furthermore, this is also why games with kernel-level anticheat still don't work on linux, despite developments in wine/proton.
Where did I say I wanted kernel anti-cheat?
The post is about anticheat that doesn't work on linux. Non-kernel-level anticheat works fine now thanks to wine/proton. That just leaves kernel-level anticheat. If a game has kernel-level anticheat, the studio is not going to remove it for the sake of a linux version. Therefore, to be compatible with linux, they would be introducing kernel-level anticheat into a linux version. To this, I say "fuck no".
And here I am, not giving a fuck about competitive online PvP.
Casual games require it too
Nope, fuck that. I'm not running that anti cheat shit on my machines, I just won't buy it.
Bro. That's not what is happening or being talked about. Most anticheat systems have a Linux flag that can be enabled, letting them run on proton without any sort of kernel access. Everything except Denuvo and fuck that shit in particular.
Denuvo et al are exactly what I'm talking about.
Iβm not calling for kernel anti-cheat. I just want all the multiplayer games to work.
Sure. Harassing developers always works. I remember when everybody did it to CDPR about The Witcher 2 so they fixed all the issues and made a perfectly working Linux version of The Witcher 3. They definitely didn't swear off Linux completely.
I'll settle for the old Rust approach, where you could still play on (or host your own) servers that didn't have anti-cheat enabled.
Nearly 800 hours in Scum, now I can't play it anymore because it's missing Linux EAC support. Too bad.
I'm not sure extortion is the best way to get companies to support Linux. I think market share is the only real metric they care about.
I dont disagree with this but i don't know about significant segment, thats kind of delusional
Yeah, Iβm Linux-only and have been for the last 17 years, but we are not a significant percentage of the gaming market. Still less than 3% last time I checked.
Otherwise, yeah fuck kernel anticheats that donβt even stop cheating.
If that segment of the market was significant, corpos we be bending over backwards for those dollars.
The only game I currently play is KSP. I've grown so tired of all the crap out there.
We need the game publishers to face more consequences for neglecting a significant segment of the market
MacOS?
^(please^ ^don't^ ^hurt^ ^me,^ ^it^ ^was^ ^a^ ^joke.)^
Yes, Apple should face consequences for making game development for MacOS so difficult.
unfortunately for us, I don't think we're what they would consider "significant"
The steam deck be pretty popular these days.
Gamers will literally beg corpos to rootkit them.
That's a slippery slope argument from a post that just says all anti-cheat games should work, I did not say I support kernel anti-cheat.
Bully for you.
When I eventually make the switch to Linux your efforts will make it even more seamless.
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