this post was submitted on 28 Nov 2024
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[–] [email protected] 102 points 3 weeks ago (7 children)

A game is only called "woke" when it's bad. Balder's Gate 3 is one of the most "woke" major releases in the last few years but you hardly hear them complain about it.

It's the same thing with cyberpunk 2077. The anti-woke crowd can't agree on whether it's woke because many of them like it.

[–] [email protected] 31 points 3 weeks ago (4 children)

I think the problem isn't the wokeness for most people, but the awkward shoehorning of stereotypes and forced messaging that makes everything feel cheap and doesn't contribute to the experience or story. For example having a lgbtq+ element for the sake of checking a diversity box, instead of it being a random fact of this world or character.

[–] [email protected] 28 points 3 weeks ago (3 children)

How do you differentiate between a character "written for the sake of checking a diversity box", a poorly-written diverse character, and a "random fact of the world"? It's a fictional world. Nothing is random. It's all creative decisions made by a team of writers and producers.

I don't think shoehorning in of diverse identities and character backgrounds is good representation or good art, and I completely agree with your point there.

But I don't think that the people driving the current backlash bother to make those distinctions.

What I see is a lot of outrage being stoked by people using the (updated) language and tactics of gamergate, and I don't think the result of that will be "better representation".

I think the result will be devs being harrassed and pushed out of an already brutal industry.

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[–] [email protected] 14 points 3 weeks ago (1 children)

An LGBTQ person doesn’t need “a good reason” for being written that way. If they did, then so would the straight person, no? Unless, of course, we’re trying to say that every story’s default needs to be a straight white man who doesn’t need to be constantly justifying his existence.

Frankly, these days you better have a damn good reason why we have to deal with the ten-thousandth same old shoe-horned straight relationship that only exists because two main characters happen to be opposite genders and roughly the same age. Like, yeah, who could have seen that coming wow good job here’s a sticker.

It’s not about checking a diversity box, it’s about the barest amount of representation. The LGBT people in my life don’t exist because they fit some kind of plot-point in my life; they exist because that’s just how the dice landed and they don’t owe me a justification for why they are that way in order to be my friends. That would be absurd, right?

Sidenote: Everyone complaining about Veilguard(for example) forgets that a) Bioware is famously unclear about what dialogue choices do and b) they just don’t, historically, seem to have the capacity to write terribly creative games. They’re fine and I’ve enjoyed playing the ones I have but still.

[–] [email protected] 11 points 3 weeks ago (1 children)

I didn't say they need a reason to exist. I said basically the same thing as you. A character is supposed to just exists with their traits and act naturally, instead of making diversity their whole personality. It's the same thing as the classic token black guy in movies. Only present to serve the quota, not actually contributing to anything. And having a character make their straight-ness and whiteness their whole personality would be just as infuriating.

I dispise forced romance just as much as you seem to, it doesn't matter to me what the genders involved are, if it's there I want it to make sense and add something, not just tick a box.

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[–] [email protected] 16 points 3 weeks ago

I bought BG3 due to constant negative comments about it. It's woke, everyone is bi (sign me the fuck up), random misogyny, etc. I figured if they were that mad it had to be good, and 427 hours of gameplay later I am glad I did that.

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[–] [email protected] 70 points 3 weeks ago (15 children)

This is just my take on things. Feel free to agree or disagree.

Woke nowadays has a different meaning depending on where you are on the political spectrum, but I think most gamers think of it as corporate virtue signaling with often counterintuitive "not actually progressiveness" and ends up just stereotyping minorities. For example the DLC character in Kill the Justice League is an old lesbian stereotype and rarely represents what modern lesbians actually look like. In fact lesbians don't have to "look like" anything, but then you wouldn't know they're lesbians, and the companies don't understand how to do this.

Gamers can tell when a company is trying to "be progressive" while also having no idea how to do it properly, and it all comes off as incredibly cringe (Like DragonAge: The Veilguard) But when the developers are capable of telling a story, and integrate their modernized views into it, while making a great game (like Baldur's Gate 3) it no longer is "woke", just great.

Games with progressive views have existed for a very long time, and have generally been well received. But they never really started this "fake progressiveness corporate virtue signaling" until recently and I think gamers really only care about this happening. So it isn't about and never was about the political messages themselves. And proof of this lies in the fact that the same people who complain about woke games also complain about censorship in other countries (like the Arcane lesbian relationship being erased in the Chinese release, or game companies logos not having rainbows only in middle eastern countries).

I know a lot of people see in black and white, and you're either pro woke slop, or you're racist/sexist/transphobic. But reality is that most gamers (even those who complain about wokeness) actually are progressives. They actually don't care if someone is gay or trans or not. They only care about how that is portrayed, how belittling the message is, and how honest it is.

[–] [email protected] 35 points 3 weeks ago (2 children)

If that’s the case, then they’re just criticizing bad writing, like all of us are.

But it’s not necessarily the case. There was an adult animation that came out endorsed by Ben Shapiro that was meant to be all about conservative values. To show they’re not backwards, the protagonist has one gay friend. And, from that alone, the target base complained about the show being “woke”.

So the term is both wrapping a long way around towards the simple term “bad writing” and instantly called upon anytime demographics include minorities. I’d go for the Occam’s Razor explanation. It’s just hate.

[–] [email protected] 21 points 3 weeks ago (1 children)

If that’s the case, then they’re just criticizing bad writing, like all of us are.

They're criticising a specific type of bad writing. There are many ways a story can be written poorly. "Bad writing" isn't being honest about why and how the writing is bad.

That said, there are definitely far right people who regard well written minority characters to be woke. I understand the user above to be explaining that that's not everyone who uses the term, and I agree.

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[–] [email protected] 12 points 3 weeks ago

This, the kind of gamer who make lists of woke games that you shouldn't play, or go on review bombing a game for been woke do not have the nuance to criticise the bad writing. They follow the fascist strategy of offering a simple solution to a more complex problem, ignoring the real causes of that problem.

Bad writing can be caused by many things but I'm sure that the mass layoffs and the fucked up development cycle are a major cause of these problems.

[–] [email protected] 24 points 3 weeks ago

Agreed, and I feel like the big issue here is there are two versions of “anti-woke” in gaming.

The first is gamers that want real progressive storylines that tie into the story well, and are critical of corporations trying to shoehorn random aspects of culture to be “woke” which fall flat because it’s just virtue signaling.

But it’s been conflated with the sort of 4chan style mentality of “gamer men” who criticize anything, even historically accurate stories who call a game woke just because it doesn’t fit their favorite narrative of muscular white dude or scantily clad woman being the protagonist.

An example of this is Assassin’s Creed Shadows. The game should by no means be labelled “woke” by anybody. It’s telling a dramatized tale of a real person that existed within feudal Japan who was by all measure a black samurai. However the second group in my description above has taken it upon themselves to criticize the studio for “forcing a narrative” or whatever which simply isn’t true. It’s a real person, from history, and they are telling a video game version of his story.

It’s annoying that the improper “wokeness” criticism there gets conflated with true criticism of studios adding barely fleshed out token elements of “inclusion” that by and large benefit nobody but instead detract from titles.

[–] [email protected] 20 points 3 weeks ago

Absolutely this. I can only speak for myself, and I know that some folks are so starved for representation that they are happy with anything and that's fine, but for me poor representation is just as bad as none at all.

I'm a guy married to a guy, and I do like to see queer characters and same sex romance options. But playing DA: Origin and crushing on Alastair, only to have the option of Zevran... It kinda feels like the games is telling me "gay men are campy and promiscuous, a sensitive and strong guy like Alistair is clearly heterosexual". It didn't make me feel included or represented, quite the opposite.

Obviously, times change, and sometimes these clumsy first steps are how we get to somewhere better. But as well as disappointing me, I understand why awkward 'woke' representation rubs people the wrong way. If I as a queer man find the gay character tokenistic, underdeveloped and kinda annoying then it doesn't surprise me that other folks would too. And being willing to say "this is good representation, but that is shallow box ticking" would help us all get to better place.

[–] [email protected] 18 points 3 weeks ago (1 children)

Personally I'd rather woke slop to straight slop - at least it's clumsily including different narratives, rather than just clumsily reinforcing the same old narratives.

Obviously I would rather no slop, and I would rather artful représentations of all characters, but writing is hard - even moreso when you've got producers, investors, and a committee working as editors.

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[–] [email protected] 11 points 3 weeks ago

I think most of the criticism about “wokeness” is unwarranted. I don’t know of any video game or movie that has been ruined because of “wokeness”.

Is Suicide Squad a bad video game? Probably. I haven’t played it myself.

Is Suicide Squad bad because the DLC has an old tired lesbian stereotype? No, I don’t think so. Even if it was a good game, I don’t think it would’ve mattered much.

It’s kind of like Jar Jar Binks. People use him as a scapegoat for why Episode I is bad. It’s a character who’s easy to attack, but he’s far from the reason why anyone would think Episode I is a bad movie. They would still dislike the movie even if he had been removed.

People are often good at telling when something is bad, but rarely understand why it’s bad.

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[–] [email protected] 53 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Is that dude waiting for an American Black Woman to invent punctuation marks?

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[–] [email protected] 37 points 3 weeks ago (4 children)

To be fair, what the OOP is describing is "diversity in the video game industry", not "woke games", per se. While I doubt anyone here has objections to the former, I also doubt that anyone here is a fan of "Dustborn", as an example.

[–] [email protected] 31 points 3 weeks ago (4 children)

I hate this kind of comment. A bad game doing poorly that happens to be "woke" isn't evidence that being "woke" made it bad. For example, Dragon Age Origins is pretty "woke" (especially for its time) but it's recognized as an amazing game by pretty much everyone. If you make a great game that's written well, it's probably going to be received well. The issue is modern AAA gaming just makes mass audience slop that is devoid of passion and dictated by suits to chase trends. Being "woke" doesn't matter. Being good matters.

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[–] [email protected] 35 points 3 weeks ago (3 children)

When a game puts it in your face that this character is is gay/trans/ethnic in a way that feels arbitrary to the setting or effected character, it comes off very much like a political move for sales.

Let's use soldier 76 from overwatch as an example. The way he was written on top of the are they aren't they thing he had going on with Ana didn't support him being gay at all. The announcement that he is gay came completely randomly and really fealt like a political move to add a little more representation.

On the other hand, we have good characters who happen to be LGBT, Ellie from the last of us, or my personal favorite Veronica from New Vegas.

[–] [email protected] 24 points 3 weeks ago* (last edited 3 weeks ago)

I agree with you, slapping a veneer of diverse identity on a character post-facto is often just performative bullshit. At best it's bad representation, at worst it's cynical pinkwashing and pandering for profit.

But that's not a distinction I have ever seen an "anti-woke gamer" railing against.

What I do see them railing against is any representation in games that does not pander to their own personal preferences.

Did you not encounter any of the backlash to Ellie's sexuality? Honestly I think FNV only escapes a lot of that kind of vitriol because it was released pre-gg.

Shaun hits a lot of my major concerns in his new video.

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[–] [email protected] 32 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

Oh, this Lara Croft chick has to be a strong, independent woman, huh? Tired of shit like this and Metroid. Quit hamfisting women into things and virtue signalling

Never, ever, not in the entire 90's decade I was alive did I even hear anything remotely similar to anything like that. It was unheard of.

No one even thought about it like that, or even had the concept to consider them that way.

...until 2016

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[–] [email protected] 30 points 3 weeks ago* (last edited 3 weeks ago) (4 children)

To be fair, though the early video game industry was created by and included a diverse group of people, the games themselves were made to sell their niche demographic. At the time that was young white boys. As a result not many games of the early era showcased the positive side of diversity, and often times portrayed it negatively, even if it wasn't intentional.

The past these people are comparing modern games to isn't imagined, it's real. As the gaming industry has grown to the now extremely large range of people it has, and through a shift in social culture over the years, the content, intent, and purpose of the games themselves have drastically changed.

The people who complain about "woke" games main program isn't an issue with games, but more about their inability to accept the societal and cultural changes happening around them. They refuse to accept that the types of games they loved as a kid had a lot of problematic cultural issues.

So basically they're mad that the racist and/or homophobic and/or sexist themes that they loved in old in games aren't acceptable anymore.

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[–] [email protected] 26 points 3 weeks ago* (last edited 3 weeks ago) (8 children)

There’s nothing wrong with calling a bad game woke if they’re trying to cover their blatant flaws by tokenizing minorities and lgbt. See: Concord

[–] [email protected] 31 points 3 weeks ago

Picking a game that was already bad for 700 reasons doesn’t make the idiotic “woke = bad” label okay. The writing in a live service game was never going to be great.

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[–] [email protected] 19 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Remember when Sierra had to hire an outside company to do King's Quest 8, and they completely ignored Roberta Williams' notes, instructions, and design simply because "You're a woman, you don't know anything about games, shut up and let us work. This is going to be an RPG, not an Adventure game, and you're going to like it little lady!... Who is also the wife of the owner, the co-founder of the company, and the creator+headwriter of the series we're currently working for."

And it kept happening no matter how much she complained, so eventually they had to kick them out, but there wasn't enough time to make a new game so the "Not King's Quest" King's Quest game had to be released to try to make money back..

And it was basically a shitty version of Ultima 9, an already shitty game, and was so bad and tonally out of place with the rest of the series that the King's Quest Collection on Steam only has 1-7 and the Reboot?

Yeah I normally like to root for the underdog game of a franchise and try to defend it, but KQ8: Mask of Eternity can get fucked.

I'm not even a King's Quest fan, but it's one of the most infuriating cases of sexism I've ever had the displeasure of learning about.

Imagine this happening in any other context. Imagine Square Enix hires a bunch of white guys to do Dragon Quest, sends in a higher-up to make sure it stays on brand, and they just tell him "You're asian, what do you know about good games?", and turn in a grimdark first person shooter that just happens to be called Dragon Quest, and Square Enix is in such a dire financial state that they're forced to publish it as a mainline entry.

That's basically what happened.

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[–] [email protected] 18 points 3 weeks ago* (last edited 3 weeks ago) (11 children)

There are two kinds of wokeness I complain about:

  1. Hernia level virtue signaling - this is when a production company is straining super hard to make sure we know they're the good guys, but the writers don't have the brains to come up with interesting allegories, or even super-transparent ones like the half-black/half-white dudes in the TOS episode. All they can muster up is character dialog like, "Wow, look how backward this time period is! So much misogyny and discrimination!" Yeah duh, I live in this time period and I'm not stupid. (talking to you, Picard season 2)

  2. Misrepresenting the past - this is when they portray let's say Victorian England or 1950s America as a fully integrated society where characters of all races mix freely, with equality at all levels. That's not how it was, kids. The black housewife in 1953 Ohio would not have a white maid, although she might work part time as one in a white household. You don't raise social consciousness by painting a fake picture of history to avoid upsetting your audience. That does no service to the people who still feel the effects of those times.

But oh right, I forgot, the point is profit not genuine social consciousness - sorry, my bad.

/edited for grammar

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[–] [email protected] 17 points 3 weeks ago (2 children)

I'm just going to say that a lot of creative, innovative, or interesting things, regardless if they're physical items, narratives, gameplay mechanics, or even just a new process for handling a particular task, is borne from diversity.

We are different. That difference is a strength. The more different we are, the larger of a gap between how I approach an issue and how you do the same. The Delta between your approach and mine is beautiful. One may be more efficient, one may be easier, one might be less expensive to do.

If we all thought the same, and we were extremely similar in what we knew and how we thought, nothing would ever change. Progress would not be possible.

A great example of this is with the blue LED. Most companies have been able to make blue LEDs for decades. The problem is, they were expensive, and shit. They couldn't brighten up a shoe box.

One guy took a blue LED manufacturing process that everyone else abandoned, and worked with it for the better part of like, 5 years or something. He invented the modern blue LED in all its glory. Bright enough to blind you from across the room, and cheap enough to produce that they ended up in a lot of places they probably shouldn't have been. That experimentation also yielded a near ultraviolet version that with a simply phosphor filter, can be converted to visible light, and white LEDs were born

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[–] [email protected] 17 points 3 weeks ago

Please choose body type:

  • Body Type 1 (with large shoulders and no ass)
  • Body Type 2 (with large ass and boobs)

Ah yes, progressive inclusiveness. So much better!

[–] [email protected] 16 points 3 weeks ago* (last edited 3 weeks ago)

You know what was surprisingly woke? Smokey & The Bandit.

You'd think the truckers would be all white guys, and they'd be casually racist through the whole thing since it's the 70s. But it wasn't. Truckers of all shapes and sizes. And the main trucker character is friends with black people.

In the 70s. In a trucker movie. Set in The South.

[–] [email protected] 13 points 3 weeks ago (2 children)

As much as I despise the “anti-woke” crowd, this is not a good argument and completely misunderstands what they’re angry about.

They are angry about what they perceive as “forced diversity” that destroys modern media and that corporates like Disney are pushing a “woke agenda”.

I disagree with this view. I think representation in media is good. Games and movies usually turn bad for unrelated reasons (like rushed production or poor management).

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[–] [email protected] 12 points 3 weeks ago

Alan Turing... Nuff said

[–] [email protected] 12 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

You only have to look at any anti-woke review for a few seconds to figure out it's only ever racism, misogyny, and anti lgbtq hate. They aren't like ''This is why it's woke'' with some philosophical discussion, it straight up is ''there's a black in this game, that's wrong.''

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