lmao, to think this game costed four times as much as APB is crazy. That game was the definition of "publisher throwing money at a single project until something fun comes out" and it was fun. How do you not accomplish that at four times APB's budget?
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I wonder if there is still going to be a Concord episode in the upcoming animated videogame-themed TV show "Secret Level". A month ago, this was confirmed, but at that point, it wasn't decided yet whether Firewalk Studios would be closed.
If the work was already done to make the episode I think it should still be included. The artists and animators for it shouldn't suffer because the thing their story was based on flopped.
That's an idealistic point of view and certainly an admirable one, but it might not be realistic. Perhaps Sony execs simply don't want people to be reminded of this flop they signed off on.