this post was submitted on 18 Aug 2024
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I wanted to share and highlight this video for others to see. This is such a thorough and amazing resource for the dev team at Frost Giant (the makers of Stormgate) that I hope they have seen. The breakdown and walk-through of the different elements of the game was such an amazing thing to watch.

I found myself sitting there watching for hours, this is exactly what game companies need in terms of experienced game tester leads that can articulate and explain everything going on in the game from the perspective of an average player. I think if every game company had someone of this caliber, to sit down with them and go over the basic mechanics of the games, we would all be a lot better off. I felt like I was sitting in on a company meeting while an outside contractor was going over his notes with the developers and trying to understand their vision while giving his unique and experienced position.

I'm definitely more excited about the game than I was previously after watching this video (as confusing as that might seem). It shows a clear path of how to fix and enhance the gameplay which has a chance to come into fruition with the game still in the testing phase.

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[–] [email protected] 10 points 3 months ago (2 children)

God I love Day9. I don't have as much time to watch him like I used to (before wife and kids), but I'm glad he posts streams to YouTube.

This is off-topic, but the video of revisiting his Amnesia playthrough made my freaking year.

I agree with your post, though. 99% of the time, Day9 has an amazing grasp of how to communicate ideas and mechanics clearly. It's that 1% that just kills me! πŸ˜‚

[–] [email protected] 6 points 3 months ago

Had totally forgotten all my StarCraft days, but Day9 has a some really classic vids from back then glad he's still doing his thing

[–] [email protected] 3 points 3 months ago (1 children)

He has a Masters degree in communication. I remember him talking about taking classes for it way back in the day.

[–] [email protected] 2 points 3 months ago

Oh, really? That makes total sense! Was Math his bachelor's degree?

[–] [email protected] 8 points 3 months ago (2 children)

I didn’t know this channel but it is to slow. What he says may be interesting but there is no need to explain it 6-7 times (even more maybe). I watched 30 minutes something that could have been said and showed in 5. I can’t watch the full video.

[–] [email protected] 3 points 3 months ago (1 children)
[–] [email protected] 1 points 3 months ago

You guys are blowing my mind. I had always heard of Day9 back in the day (all into the rts sceme) but didn't really follow him and probably partially why it was great to run into that video.

I did not know he was tasteless's brother (seem him broadcasting before) and his mother works with FG and he's younger than me (kinda really shocking on that one, his picture from just 10 years ago makes me think covid hit him hard lol).

[–] [email protected] 1 points 3 months ago

I totally understand and why I presented it as a company meeting lol. I unfortunately have been in one where things are explained over and over because the individuals on a team just aren't grasping the concept and keep giving push-back. I also listened to it while laying down to sleep so it was a great lullaby.

[–] [email protected] 2 points 3 months ago (2 children)

How is it not a problem that this looks so much like StarCraft?

[–] [email protected] 4 points 3 months ago

Because it's got bigger problems, like being free to play, always online, and not long for this world at the rate it's going.

[–] [email protected] 1 points 3 months ago

is it weird that I don't think it really looks like Starcraft (would probably be an improvement if it did though)? I've been looking at a lot of newer or undeveloped games like someone posted in one of the cross posts and all the games just have this moba-mobile look that seems like everyone is stuck on.

It's like AI generated images, they all have this same look and feel to them no matter what it is but you can't quite explain the fakeness to it. I can't even really look at older games art styles comparing to the newer without getting confused with what's happening or how it could be corrected.