For me, it's Factorio.

a game in which you build and maintain factories.

It even has Wayland support!

(Version 1.1.77» Fri Mar 03, 2023 3:44 pm)

Graphics

  • Added support for Wayland on Linux. To enable it, set SDL_VIDEODRIVER=wayland in your environment. (thanks to raiguard)

What's yours?

EDIT: Great Linux ports* not like some forced ports that barely work or don't.

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[–] 61 points 2 years ago (4 children)

Portal 2, one of the best games, good story, excellent gameplay, excellent coop, good performance.

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    [–] 46 points 2 years ago (4 children)

    Rimworld. Also DRM free through GOG!

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  • [–] 11 points 2 years ago

    It is also DRM free on Steam. You can copy the rimworld folder to a PC that's never had Steam on it and play it as an example.

    You can also do that to sort of save a snapshot in time of Rimworld when they are releasing a new version that will likely break mods for a long time/sometimes forever.

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  • [–] 32 points 2 years ago (8 children)

    Celeste! One of the best games ever made, with a flawless Linux native version

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    [–] 32 points 2 years ago (6 children)

    Minecraft, Stellaris, and Valheim were already mentioned so I'm gonna add Neverwinter Nights.

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  • [–] 19 points 2 years ago (5 children)

    Fun fact about Minecraft: It's written in Java which is a programming language makes porting to other platforms really easy. The way it works is that it turns the instructions into bytecode that Java Virtual Machine runs, essentially allowing any device with JVM to run it.

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  • [–] 15 points 2 years ago (4 children)

    And funnily enough they made Bedrock for every device that's not a PC.

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  • [–] 30 points 2 years ago

    I was going to say Factorio as well! :D Hollow Knight has a native port and is a fantastic game, but my favorite games are ones like OpenMW or DevilutionX where the entire engine is remade from the ground up and open-source

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  • [–] 28 points 2 years ago (1 child)

    Rimworld! Probably my favorite game ever actually.

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    [–] 24 points 2 years ago (10 children)

    As a Linux newb...

     

       

     

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  • [–] 23 points 2 years ago (2 children)

    Its all about how an application goes from "I would like to display X on a screen" to how X actually gets displayed. Wayland is effectively a language (technically a protocol) that graphical applications can speak to describe how they would like to be drawn. It's then up to a different program more deeply embedded in your OS to listen to and act on those instructions (this program is called a Wayland compositor). There's a lot more to it (handling keyboard input monitor settings, etc), but that's the general idea.

    Wayland is a (relatively) new way of thinking about this process, that tries to take into account the wide variety of input and output devices that exist today, and also tries to mitigate some of the security risks that were inherent to previous approaches (before Wayland, it was very easy for one application to "look at" what was being displayed in a completely different app, or even to listen to what keys were being typed even when the app isn't focussed).

    Thing is, change is hard, doubly so in the consensus driven world of Linux/FOSS. So, until the last couple of years or so, adoption of Wayland was quite slow. Now we're at the point where most things work at least as well in Wayland, but there's still odd bits of software that either haven't been ported, or that still rely on some features that don't exist in Wayland, often because of the aforementioned security risks.

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  • [–] [S] 11 points 2 years ago* (last edited 2 years ago) (3 children)

    I see X11 and Wayland as display protocols that tell to render things on the screen, for example to Desktop Environments like Gnome or KDE Plasma. X11 wasn't originally designed for this purpose, and its codebase is very messy and 'hacky,' which led to the development of Wayland.

    X11 Wayland
    Legacy Modern
    Many issues due to being legacy Many issues due to being Modern
    Old New
    Stable Experimental

    in short.

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  • [–] 8 points 2 years ago

    it's a newer display server protocol designed to replace X11, focusing on improved security, simplicity, and contemporary display technologies such as multi-display variable refresh rate and HDR (eventually).

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    [–] 22 points 2 years ago (1 child)

    I use steam and I can't tell which is which usually.

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    [–] 22 points 2 years ago (1 child)
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    [–] 21 points 2 years ago (2 children)

    BallisticNG. Incredible WipEout homage, Linux native, VR compatible, runs locked at 60fps on Deck. Fun tracks, cool ships, nice lore. Physics and mechanics are by default more geared towards classic PSX games (1, 2097, 3), with "modern" physics and mechanics (Pure/Pulse/HD with absorb, barrel roll etc.) getting an overhaul in the next version.

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    [–] 21 points 2 years ago

    The Half-Life Games.

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  • [–] 21 points 2 years ago (5 children)

    Factorio is so amazing on linux. Like the devas actually care about Linux. They care so much that went on to shit on Gnome for no client side decorations. Absolute legends. Wish more studios wer like them.

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    [–] 21 points 2 years ago (5 children)

    Doom, of course!

    Also, OpenRCT2, and Unreal Tournament.

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    [–] 18 points 2 years ago (5 children)

    I guess I have to say Stellaris because it's my favorite game in general. It also runs as good or better under the native Linux version than it ever did on Windows, so points there.

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    [–] 17 points 2 years ago (5 children)
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    [–] 16 points 2 years ago (2 children)
  • [–] 16 points 2 years ago

    Somewhere between Minecraft Java edition and a modern title made with the Steam Deck in mind, like TMNT Shreaders Revenge.

    I'm just happy to see a slowly increasing support base, even if its just to support wine

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  • [–] 15 points 2 years ago (4 children)

    Off the top of my head: Half Life 2! OpenTTD, Dwarf Fortress, Minecraft.

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    [–] 14 points 2 years ago (5 children)
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    [+] 14 points 2 years ago* (last edited 1 year ago) (4 children)
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    [–] 13 points 2 years ago (5 children)

    Cube 2: Sauerbraten

    Everything that is good about 90s FPS crammed into one free download.

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    [–] 13 points 2 years ago (1 child)
  • [–] 12 points 2 years ago (2 children)

    Factorio is great, I'm also a fan of X4.

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    [–] [S] 12 points 2 years ago

    I will also add other games that I've played and absolutely loved them on Linux

    Linux Native games that I've played

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  • [–] 12 points 2 years ago

    Open Roller Coaster Tycoon 2! You need to own an official version of the game in order to get the models and textures and whatnot, which are still under copyright. After that, you can play with ORCT2 and enjoy the expanded capabilities,

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  • [–] 12 points 2 years ago (6 children)

    seen a lot of games with native linux ports, always need to use proton because usually the native ones won't even launch successfully. the only one that works almost 100%, golf with your friends.

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    [–] 12 points 2 years ago

    CitiesSkylines, it was that game (having lower requirements for linux listed in steam) that actually made me a linux user in the first place!

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  • [–] 11 points 2 years ago (4 children)

    @Psyhackological , the original Kerbal Space Program.

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    [–] 11 points 2 years ago (2 children)

    I never knew factorio has a Linux version. I hear the factory calling me again. You might not see me for a few days.

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    [–] 10 points 2 years ago (1 child)

    I bought Tales of Maj'Eyal from GOG and have been playing the Linux port. Yeah, I'd say it's my favorite. Even if I hate it sometimes.

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    [–] 9 points 2 years ago* (5 children)

    factorio, i have played well over 100 hours in the last three weeks.

    help

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    [–] 9 points 2 years ago

    Cataclysm: Dark Days Ahead

    • unreasonably realistic open ended post apocalyptic survival simulator roguelike
    • similar to dwarf fortress adventure mode (allegedly, never played it)
    • you will lose 3 weeks of progress
    • every major release makes the game feel like a different game
    • cool lore, even if it changes all the time
    • puts zomboid to shame

    Dungeon Crawl: Stone Soup

    • the best traditional roguelike
    • extremely focused design
    • tedious features get cut, pure gameplay
    • only (subjective) downside is the game is fairly heavily RNG dependent

    Both of them are probably in your distribution repository, dcss may be packaged as "crawl" or "stone-soup".

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  • [–] 8 points 2 years ago*

    Rimworld for me.

    (I have never tried Dwarf Fortress.)

    Honorable mention goes to War Thunder, while it isn't on of my favorites, I was still a bit blown away to find out it runs natively on Linux.

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  • [–] 8 points 2 years ago (3 children)
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