76
submitted 2 years ago by Gaywallet@beehaw.org to c/gaming@beehaw.org
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[-] theComposer@beehaw.org 20 points 2 years ago

I'm surprised MegaCrit decided to make a straight sequel, even keeping some of the same characters and cards, considering the original game is already so good. I hope this means they've got enough new ideas to redefine the game and the genre it created, and not just be an expansion or shallow remix of StS's content.

[-] Midnitte@beehaw.org 5 points 2 years ago

Besides the inkling of mod support, it will be interesting to see what they add/ change. The screenshots don't seem all that revolutionary?

[-] GammaGames@beehaw.org 1 points 2 years ago

I’d bet part of it is the new engine

[-] Sunforged@lemmy.ml 20 points 2 years ago

Stoked that a studio with major credit switched from Unity to Gadot. This will be the biggest release the game engine has seen and is sure to break every record. Hopefully it will make other studios seriously consider the engine and in 5 or 6 years Gadot will be the equivalent to Blender.

[-] Muffi@programming.dev 6 points 2 years ago

Yes! So glad to see developers sticking to their principles and switching for good. Every time I'm working with Blender or Godot I feel like I'm living in the future I've always dreamed of.

[-] frank@sopuli.xyz 5 points 2 years ago

Holy hype batman. I'm so stoked!

this post was submitted on 10 Apr 2024
76 points (100.0% liked)

Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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