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submitted 6 minutes ago by Agent_Karyo@piefed.world to c/games@lemmy.world
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submitted 3 hours ago by baatliwala@lemmy.world to c/games@lemmy.world

Starting today, Game Pass Ultimate drops from $29.99 to $22.99 a month. PC Game Pass will also drop from $16.49 to $13.99 a month. Prices may vary by region.

Beginning this year, future Call of Duty titles won’t join Game Pass Ultimate or PC Game Pass at launch. New Call of Duty games will be added to Game Pass Ultimate and PC Game Pass during the following holiday season (about a year later), while existing Call of Duty titles already in the library will continue to be available.

Xbox Game Pass Ultimate subscribers will continue to have access to hundreds of games on Xbox console and PC including current Call of Duty titles, in-game benefits, online console multiplayer, and major day one releases. You can find more details on Game Pass Ultimate, Game Pass Premium, Game Pass Essential, and PC Game Pass plans here, and manage your account here.

Our players cover a wide breadth of geographies, preferences, and tastes, so while there isn’t a single model that’s best for everyone, this change responds to a lot of feedback we’ve gotten so far. We’ll continue to listen and learn.

Thank you for being a part of the Xbox community.

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submitted 3 hours ago by sundray@lemmus.org to c/games@lemmy.world
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Starting today, Game Pass Ultimate drops from $29.99 to $22.99 a month. PC Game Pass will also drop from $16.49 to $13.99 a month. Prices may vary by region.

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submitted 6 hours ago by simple@piefed.social to c/games@lemmy.world
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Not so long ago, I came across the PSDevWiki when I was after a little information on the PSP

After spending way too much time diving deep on there, I realized I haven't seen this resource brought up much along my gaming travels, and thought that should change! I reached out to to 'Derf' who along with one other member, maintains the information and resource, and asked if he might be open to me interviewing him about how this kind of site operates, the information it preserves, and how important it is to keep this kind of information accessible to the public.

If you're at all interested in the history of Sony's console software, or about hearing what is behind the site, then by all means check my interview with Derf out. I was not expecting it to be as interesting as it was (which sounds click-baity, but considering we have zero ads, that doesn't really hold true!)

I hope you enjoy this one, for something a bit different. Link as always is here!

https://gardinerbryant.com/documenting-the-unknown-inside-the-playstation-dev-wiki/

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Today's game is some more Ghost of Tsushima Screenshots. I finally got around to the main story once i got burned out on doing the different camps. I got around 10/17 done on this section of the island so i think it gives me a little bit of space too get around without having too fight my way through new sections of the island.

During the mission where you help escort the pirate off the island, i finally got too free the fort i tried too break into the a few screenshots ago. I was hoping to do a stealth operation and break in there, but the game i guess strong arms you into taking it by force.

It's not too say i hated it though, getting too man the hwacha was fun, it reminds me of getting ahold of the gattling gun in RDR2.

I also saw a cat while exploring for the smuggler bay place. There was this little guy chilling around where you meet that one lady before you find the pirate. This is only the second one i've seen, but i wish there were more. This guy is adorably big and chunky. I just wish there were more cats.

Thats about all i got up too, honestly i feel like the mid game feels like more of the first part of the game (compared too how different the 3rd part i remember it being). It does make me wonder how Yotei compares, but as i don't have a way to compare it i suppose its a mystery and will stay that way.

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submitted 23 hours ago by ProdigalFrog@slrpnk.net to c/games@lemmy.world
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submitted 1 day ago* (last edited 1 day ago) by iamthetot@piefed.ca to c/games@lemmy.world
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Today’s game is Stardew Valley. We completed the Community Center today with some crazy good luck from the Night Market sales man. He had the last few things we needed. It was really fortunate because otherwise we’d have needed to wait.

I would just like to add that the community center during the night is super pretty in winter. Definitely a pretty sight to me. It almost makes it feel like a beacon of warmth in the cold winter night.

We’ve also spent the last few days just messing around. Since winter is kind of barren me and a friend have been playing this game where we try to make it to bed without letting the other guy get in bed with us. Highly risky? yes because you can lose a bunch of your money. It makes for a hell of a fun game though when you’re chilling in winter.

Going on from here it’s all new territory, and partly why today is short, amongst also just not getting free time today to do it. I’ve never made it too the post game outside the initial launch, so I’m excited to get too it and see other people’s reactions and opinions.

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Driving game poll (lemmy.world)

How many of you (if anyone) would love an open world driving game. One with 100s of detailed cars from cockpit in and out. Where the only purpose is to cruise around. No story, no championship just driving for the joy of it. You could see in detail both classic and modern cars.

Would this be pointless to you ? Would this just get boring to you ?

Personally I love just staring at car photos online of new cars released. And I think it be pure joy just to hop into a game and enjoy them virtually while cruising a scenic landscape.

Just curious if anyone else thinks this sounds like a good idea …

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It just kinda makes no sense to me. How can you improve the framerate by predicting how the next frame should be rendered while reducing the overhead and not increasing it more than what it already takes to render the scene normally? Like even the simplistic concept of it sounds like pure magic. And yet... It's real.

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submitted 2 days ago by Novamdomum@fedia.io to c/games@lemmy.world

"Step into a cinematic adventure as Darwin, a brilliant octopus trapped in a mysterious industrial world. Use his unique abilities - swimming, wall-climbing, shooting ink, camouflage, and more - to overcome traps and escape."

What other games are there like this that you can finish in a few hours?

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Today's game is some more Ghost of Tsushima. I haven't been neglecting this in the background, unlike some other games i've picked up (cough cough Final Fantasy 14 cough). I have though been wandering around doing side stuff. I namely did the quest that gets you the blow darts. While doing the quest i saw this dock with a sign that showed a guy bowing. I did that but nothing happened so i'm not sure what i missed.

On the subject of this quest, what's with every Stealth Action game having a Poison and a Berserk "dart" option? Like every assassins creed game has one. This game has one, i wouldn't be surprised too find out Hitman has one. I guess it must be a staple of the genre, and i guess i'm not complaining either. It really makes stealth interesting with some more offensive actions.

I also stumbled on one of these duels which was really fucking gorgeous. The duel was a bit of a challenge and i struggled to keep up with the guy's strikes (and i had a migraine so that was working against me), but after i finally beat it i wandered around and just took in the sights of the arena. It was really pretty. Marshlands with fog honestly i feel are a little underrated.

Afterwards i went and freed another settlement and found this little waterfall before getting off, it's a cozy little place so i think Jin would appreciate getting a rest here. It almost reminds me a little of uncharted with it's Jungle's and everything. Honestly i sometimes see bits of other games in this and i think thats really cool.

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Sovereign Tower on Steam (August 2026 Planned Release Date)

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