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submitted 4 weeks ago* (last edited 4 weeks ago) by [email protected] to c/[email protected]

"Stop Killing Games" is a consumer movement started to challenge the legality of publishers destroying video games they have sold to customers. An increasing number of video games are sold effectively as goods - with no stated expiration date - but designed to be completely unplayable as soon as support from the publisher ends. This practice is a form of planned obsolescence and is not only detrimental to customers, but makes preservation effectively impossible. Furthermore, the legality of this practice is largely untested in many countries.

Over the past year, we have succesfully escalated complaints on this problem to consumer agencies in France, Germany, and Australia, and have brought forth petitions for new law on this problem to various countries. A list of the actions taken to date can be viewed here. As of 2025, most consumer action on this matter has concluded and we are awaiting decisions on it from several governments. However, there are a few remaining avenues left where people can participate if they are eligible!

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submitted 12 hours ago* (last edited 12 hours ago) by [email protected] to c/[email protected]

The group responsible is "Collective Shout", the same org has targeted Steam before.

There are calls on social media now to contact Mastercard, Visa and co. and file complaints.

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submitted 10 hours ago by [email protected] to c/[email protected]

Today's game is Flyknight. A friend gifted this too me on Steam, and from what i can tell it's a little Dungeoncrawler where you play as a fly. Finally, my biggest fantasy has been fulfilled! It has multiplayer which is why he gifted it to me, and honestly, while i'm not a fan usually of Dungeon Crawlers, it's good fun to go through with a friend.

I named my Character Dan. I made them skinny as fuck for some reason and pale. It contrasts nicely with my friends character Sir Buzzing.

I've picked a sword as my weapon of choice in this game. From what i understand the player has three slots for weapons, this one is just my favorite though. I swapped to a one handed one and a shield though for maximum defense. The combat in this game is pretty basic but fun. The best way i can think to describe it is like Skyrim. You have the swing with stamina, the block, and the spell. You also have to drink potions to heal.

Potions refill at Campfires and give you 4 charges to use, which is nice. The combat isn't to challenging. Especially if you get the hang of the parry system.

The game also features fishing which is nice. I legit love when games have optional fishing mechanics (looking at you Red Dead Redemption 2). Me and my Friend have a tradition of just fishing in games too relax. We've done it in Red Dead, we did it in VRChat one time when we were dicking around with it, and we do it in Zomboid too. We just enjoy anything except real fishing.

We stopped for the night because we had no clue how long this dungeon is and didn't want to keep pushing on. We ended for the night with my friend trying to get an air assault on me. What he didn't know was that i learned my lesson from Halo PvP and found an item that blocks friendly fire. SO NOW i'm the only one that can commit friendly fire. Knowing the two of us i will (not) use this power wisely.

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submitted 12 hours ago by [email protected] to c/[email protected]
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submitted 21 hours ago by [email protected] to c/[email protected]

It's been two decades but now people will finally stop telling you install counter strike source for the weapons to show up.

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submitted 1 day ago by [email protected] to c/[email protected]

cross-posted from: https://lemmy.world/post/33372533

He directed and programmed The Elder Scrolls: Arena. For the spectacular sequel, The Elder Scrolls II: Daggerfall, he programmed, designed, and led the overall project. He worked in various roles on spinoff projects Battlespire and Redguard, as well as the absolutely timeless third mainline title, Morrowind.

For decades, fans have praised him as 'The Father of The Elder Scrolls'. Yesterday, the irreplaceable Julian LeFay passed away at the too-young age of 59.

Farewell To A Legend

In 2019, LeFay co-created OnceLost Games alongside fellow former Bethesda developers Ted Peterson Vijay Lakshman. LeFay had been directing an upcoming spiritual successor to Daggerfall, The Wayward Realms. Six days ago, producer Victor Villareal released a video revealing that LeFay had recently departed OnceLost Games due to a terminal cancer diagnosis.

The video, which included a touching statement from Peterson, explained that LeFay was stepping down from game development altogether in order to spend what time he had left with his loved ones. In a cruel twist that will leave so many of us reeling for years to come, Julian LeFay passed away just five days later.

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submitted 1 day ago by [email protected] to c/[email protected]

Inhuman. I can't believe how they would fire everybody without telling them what's going on, just shutting off all their accounts and leaving them hanging.

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submitted 1 day ago by [email protected] to c/[email protected]
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submitted 1 day ago by [email protected] to c/[email protected]

PS5 TDP options someday?

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Today's game is Old School Runescape. I was in the mood to hop on and mess around in the game, so i booted it up and did the Cake Quest (finally). It took me a while to find the bucket for the milk, but i eventually did it. While i was looking for the Dairy cows i found these goblins watching the Cows. I don't know if they're busted or Runescape's goblins are friendly, but they don't seem to attack me. I sat back and watched for a while until a player came by and slaughtered the cows and i went back to looking for the dairy cows.

Finding the bucket was difficult, and i spent a good 10 minutes looking. But eventually i found one in the basement of the Castle. I also made sure to grab a jug i needed for the flour nearby so i could future proof.

While searching for the mill i found another goblin, this one just watching the ducks. He seemed like a chill guy and i watched the ducks with him for a bit.

Finally though, i returned to the castle and turned in everything for the cake. It took me nearly 2 years to finally get around to this quest (the fact that i usually only hop on to dick around doesn't help either) but i finally did it. I even got a shiny little achievement for it. I was going to also look into buying a house tonight but it turns out the Houses are reserved for members only and i'm not really down for paying for a subscription for this game (or really any game).

Instead i left my player to squat in this random house with a cat i found until i finally log back on to mess around again half a year later. If he's anything like me he'd appreciate the cat.

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submitted 1 day ago by [email protected] to c/[email protected]
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Thoughts on SciADV? (lemmy.blahaj.zone)
submitted 1 day ago by [email protected] to c/[email protected]

I apologise if this is outside the scope of this community, but recently, I've been playing this VN called "Anonymous;Code" and I've found it really good so far. I've also been slowly working my way through "ChäoS;HEAd Noah", and I'm wondering what y'all think of the series, if you've ever played it.

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Anomancy The Book (lemmy.4d2.org)
submitted 1 day ago by [email protected] to c/[email protected]
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Games

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