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submitted 1 year ago by [email protected] to c/[email protected]

How does this KEEP GETTING WORSE??

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[-] [email protected] 18 points 1 year ago

It's not a question of capability. It's a question of cost-benefit spending developer time on a feature not many people would use.

Couch coop was a thing because there was no way for you to play from your own homes. Nowadays it's a nice-to-have, because you can jump online any time and play together, anywhere in the world, without organizing everyone to show up at one house.

[-] [email protected] 13 points 1 year ago

It also requires multiple copies of the game.

[-] [email protected] 11 points 1 year ago

It’s a question of cost-benefit spending developer time on a feature not many people would use

Which is super ironic when you look at games that had an obviously tacked-on, rushed multiplayer component in the first place, such as Spec Ops: The Line, Bioshock 2 and Mass Effect 3

[-] [email protected] 9 points 1 year ago

Goldeneye 007. Yeah seriously. The most famous multiplayer game of its generation very nearly didn't have multiplayer. It was tacked on when they finished the game and had a little bit of extra time and ROM storage.

this post was submitted on 17 Mar 2024
473 points (99.4% liked)

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