view the rest of the comments
Games
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Rules
1. Submissions have to be related to games
Video games, tabletop, or otherwise. Posts not related to games will be deleted.
This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.
2. No bigotry or harassment, be civil
No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.
We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.
3. No excessive self-promotion
Try to keep it to 10% self-promotion / 90% other stuff in your post history.
This is to prevent people from posting for the sole purpose of promoting their own website or social media account.
4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.
We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.
5. Mark Spoilers and NSFW
Make sure to mark your stuff or it may be removed.
No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.
6. No linking to piracy
Don't share it here, there are other places to find it. Discussion of piracy is fine.
We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.
Authorized Regular Threads
Related communities
PM a mod to add your own
Video games
Generic
- [email protected]: Our sister community, focused on PC and console gaming. Meme are allowed.
- [email protected]: For all your screenshots needs, to share your love for games graphics.
- [email protected]: A community to share your love for video games music
Help and suggestions
By platform
By type
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
By games
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
Language specific
- [email protected]: French
I always liked the "level this skill by using it" thing, and Skyrim is the best way of doing it in any ES. No mucking about with attribute points based on skill gains like Morrowind or Oblivion, making it pretty straightforward how to get stronger in the ways you want.
I would just want more skills, and I don't want to remove attributes, I just don't want to have to keep notes on how to level up so I optimize them with the multipliers like previous games. Have those level up just like skills, when they're used, but slower because more things can level them than a single skill levels.
And also tone down the level scaling. I'm fine with some areas of the game being practically impossible at level 1. And I definitely want weak-ass things I can absolutely pulverize in a low level area when I am max level. That shows progression so much better and in a much more fun way than simply seeing slightly different goons with prefixes and suffixes attached to their generic name.
Level by using is great, sadly it falls apart when crafting comes into the mix.
The traditional systems work great for combat skills, but i hope they come up with either something else or greatly accelerate it for non combat skills. Needing to create 7 million iron daggers doesn't exactly invoke the vision of a master blacksmith to me.
It's not necessarily what you're doing that makes it stupid; it's that you can craft 100 daggers so much faster than you can swing a sword 100 times or cast 100 spells and gain roughly the same "XP" for it. It just needs to be balanced. Ultima Online, while not perfect, did handle this a bit better than Skyrim with caps and how much gain you got for any particular action. Although, it was also multiplayer.
Transmute iron to gold and craft rings instead. Pretend your character is a rock hound or amateur geologist while you grind.