this post was submitted on 08 Jan 2024
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[–] [email protected] 19 points 10 months ago (3 children)

I ranted about it on here before but maaaan

Baldur's Gate 3 for me is weighted down so hard by the combat system. The D&D combat system is a result of having to be simple enough so that humans can keep track of it with pen & paper. But we're on a computer now, it can do a lot of math very fast. You can implement actual, modern resource management systems and reasonable levels of variance. Everything being a D20 roll is frustrating me so much, I don't remember the last time I got this mad at a video game so frequently, for real. I've played some really mediocre RPGs but in all of them I enjoyed the combat infinitely more than in BG3.

But everything else is like 9-10/10. The exploration is so amazing, the characters are all lovable, the roleplay-feeling is incredible. If it wasn't for the insanely antiquated combat, it'd be my game of the year for sure.

[–] [email protected] 12 points 10 months ago (2 children)

But that's the game. It's a virtual DnD game.

[–] [email protected] 13 points 10 months ago* (last edited 10 months ago)

Yeah and the DnD combat system sucks major ass. The pen & paper game has to be like that because of humans needing to be able to keep track of everything manually, but a video game doesn't have those limitations. I get that they made a faithful adaptation, it just frustrates me because had the adaptation been less faithful it would've likely made for a better game. It's like if you made a movie adaptation of a book and you insisted that every scene of the movie starts with a narrator reading out the chapter name because that's how the book does it.

Edit: To clarify, I don't consider this an "objective" criticism because I recognize that they were going for a faithful adaptation and executed it extremely well. I just personally would've preferred if it was different.

[–] [email protected] 6 points 10 months ago

The devs did an incredible job at improving every system surrounding the relatively weak combat of the TTRPG itself.

[–] [email protected] 3 points 10 months ago

Yeah. This is why BG3 bounced off my friend. Just does not like the combat.

And considering how much I really dont like doing combat in D&D, to the point i tried designin my own system my friends could play instead (system got done because it was very simple, but ended up getting caught up in the scale of my worldbuilding and it never happened) I actually think I might bounce off BG3 too.

[–] [email protected] 3 points 10 months ago

The D&D combat system is a result of having to be simple enough so that humans can keep track of it with pen & paper. But we're on a computer now, it can do a lot of math very fast. You can implement actual, modern resource management systems and reasonable levels of variance.

allende-rhetoric CyberSyn needs to be implemented into every RPG