this post was submitted on 28 Nov 2023
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[–] [email protected] 17 points 11 months ago (1 children)
[–] [email protected] 14 points 11 months ago (1 children)

And this is why producers or project leads are not always the villains when they force designers to cut content in games.

[–] [email protected] 1 points 11 months ago

Sometimes content gets cut because they don't have time to finish it, look at Destiny. That wasn't due to scope creep, that was lack of time and planning.