this post was submitted on 02 Nov 2022
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[–] [email protected] 1 points 2 years ago (1 children)

A pollution mechanic to increase mortality from smog and drive disease into urban centers along trade routes would be really cool

I think the game technically has disease and famine mechanics, but they don't seem very important at the moment

[–] [email protected] 1 points 2 years ago (1 children)

Mortality is also a non-issue at the moment. Lead mines and whalers are the only industries which specifically increase it. Population growth always outweighs it to the point that a healthcare system is my lowest priority.

[–] [email protected] 2 points 2 years ago

I switched tabs and forgot the context of this post for a minute, so I just spent a little bit trying to parse your comment as some really weird political take lol