160
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 05 Nov 2023
160 points (100.0% liked)
games
20936 readers
107 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
-
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
founded 4 years ago
MODERATORS
Fallout is a stagnant setting that can't move on past the "collecting canned food and le bottlecaps while being a gun toting nation unto oneself" vibes or it'd lose its deeply entrenched audience that wants more of that forever and ever.
The original game makes fun of an America that became trapped in 1950s vibes out of some sense of normalcy and nostalgia and the gamers that live fallout now are trapped in 1950s vibes out of some sense of normalcy and nostalgia
The worst thing about it was that the series moved past that in Fallout 2. There was even a quest where the PC finds a giant stash of bottlecaps which proved to be worthless because people in Fallout 2 don't use bottlecaps as currency.
I remember that.
Even the first game had signs of society moving past the scavenging stages after the nuclear war, which makes all the after-the-fact excuses made for the setting still being in its scavenging stages game after game for centuries afterward more and more hollow.
:posadas-wistful:
Okay, so then stop moving the timeline forward! Just cover the adventures of survivors in Arkansas and Michigan and Alaska and Louisiana, all within the same few decades. No need for hundreds of years to pass and make the setting into an anachronism of itself.