this post was submitted on 05 Jul 2023
314 points (94.6% liked)

Games

32511 readers
1420 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

The 343 Industries shooter exclusive to PC and Xbox consoles is at its worst on the Valve platform with a considerable drop in players compared to its premiere.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 42 points 1 year ago (1 children)

343 has never been good at managing a Halo game. Not sure what OP is referring to specifically but 343 has made tons of awful decisions with the franchise. One thing that always bothered me with infinite is from what I remember the game has an enormous amount of tech debt because Microsoft loves to hire temporary contract workers so by the time a new contractor was hired and brought up to speed on the new engine they were developing/had developed, they barely had time to do much before having to be replaced with another contractor, which makes me feel awful for the poor developers hired on these temp contracts.

[–] [email protected] 20 points 1 year ago

343 has never been good at managing a Halo game. Not sure what OP is referring to specifically but 343 has made tons of awful decisions with the franchise.

Agreed 100%. Halo 4 was the beginning of the end for Halo, imo. I thought Reach was fun, but I was never a big fan of the sprinting, armor classes and weapon bloom. It still felt like Halo overall, though. I remember playing Halo 4 on launch day and immediately being disappointed. I still probably put 100+ hours into it at the time, but I remember thinking it didn't truly feel like Halo — at least not like its predecessors.