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Aussie-made game Big Walk is already a global hit
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I watched some videos about this prior to release. It looks like the most accurate representation of the Australian landscape ever presented in a game. It looks awesome.
It's from the same developers that made Untitled Goose Game.
If only I had some friends to play it with.
You free tonight? Or Sat morn, Sun arvo?
If you purchase through steam it is possible to open the games community hub chat to find people to play with.
Players will often drop game codes that you can use to join an existing game (there is no in game lobby, only an orientation area).
If the game is not password protected you can right click on a player name and the option to join game is sometimes available (making sure they are in Big Walk and not some other game). The issue with doing this is that if they not near the orientation area it may be difficult to find them in game as the game world is large.
You can also host a game and invite randoms to play. A couple of times there was a networking issue when I hosted but since I stopped playing through big picture mode I have not had an issue (it's not clear if big picture was the issue). When you host a game the progress will be saved for you. You can restart that game with the same group you played with or anyone.
Word of advice. There are a lot of chill kids playing from all over the world. They will be be bitterly disappointed if you have to leave after completing a section or two because you need to sleep before going to work the next day. It is very easy to loose track of time and spend hours wandering around solving puzzles. It's not true that I jumped into a game with a kid from the states expecting to play for half an hour only to discover that I had been playing for hours and it was past midnight.
Thanks for taking the time to write all that, but there's a reason I don't have any online gaming friends. It's by choice. :)
I've got every racing sim on the market, and I still don't race online. I especially don't want to play with children.
I don't have and won't ever have kids. I got super clucky last night.
Mine are all adults now. We used to play couch multiplayer all the time when they were younger. I thought about seeing if any of them wanted to play this with me, but they've all got their own lives now as well.
Awesome tips.
Though a co-op game that doesn't make it effortless, or at least easy, to co-op is a bit sad.
Had some of the best fun on LittleBigPlanet, Left 4 Dead, hell, even racing games with randos. Don't tell my friends that.
I think the idea is that the tools in game are how the developers want players to find each other so each section seems to have a flare platform where you can send up flares to let people know you're around. There are also cb radios which I have not worked out how to use yet (if you know don't tell me) and also walky talkies and other items you can use to make yourself stand out or heard.
Thanks again for the info, but this is part of the thing that gets to me about a lot of games.
I get really frustrated when it feels like I need to become an expert before I can actually play the game. Sometimes I think the designers and devs become way too close to the game, and what they take for granted is a mountain of a learning curve.
Help the noobs!