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Skill issue (thelemmy.club)
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[-] thingsiplay@lemmy.ml 15 points 19 hours ago

Unfortunately without links such as to the original tweet or better yet, to the study, we will never if this is made up or if even the study is done properly.

[-] Shanmugha@lemmy.world 1 points 9 hours ago

Does align with my gaming experience

[-] pau_hana@feddit.org 7 points 17 hours ago

"Insights into sexism: Male status and performance moderates female-directed hostile and amicable behaviour" — Kasumovic & Kuznekoff, PLOS ONE, 2015 Insights into Sexism: Male Status and Performance Moderates Female-Directed Hostile and Amicable Behaviour

[-] thingsiplay@lemmy.ml 4 points 17 hours ago* (last edited 17 hours ago)

I think you guys misunderstand my critique here.

I'm not talking about any article (your provided link from 2015, probably the one the tweet is talking about? But we don't know which study they are referencing) or personal experiences (as in the other replies to me), but about the study not linked that is been talked in the screenshot. The problem I have is, to present a narrative, then screenshot it, share without any links. We don't know if the study they talk about in the screenshot is real or any good. There is no transparency here.

Edit: Okay, so it seems like this article might be the origin of the tweet context. Looks like this article is cited often in the web, I searched it a bit. Wish these links were provided when sharing. Thanks for finding it. Also interesting the alternative theories in the same article:

There are two alternative social explanations for our results. First, players could be responding to the novelty of having a female voiced teammate in a male-dominated environment. Indeed, a female speaking while playing first-person shooter games is rare as none of the 189 players recorded were female. However, novelty is not the driver of the differences in behaviour as performance and skill mediated the number of positive and negative statements. Second, individuals may simply be responding more aggressively towards individuals with a higher pitched voice (a female in this case), as dominance is predictable by voice pitch [38]. Although we cannot rule out this possibility, it’s still in line with our finding that individuals feel more threatened by lower-status individuals.

[-] Crashumbc@lemmy.world 8 points 18 hours ago

Absolutely, but it does match my own observations over 25 years of online play.

Anecdotal evidence of course.

[-] mystrawberrymind@piefed.ca 6 points 18 hours ago* (last edited 17 hours ago)

I have confirming experiences too.

Sure some guys get weird about gender, but I DEFinitely think it’s a high skill vs low skill issue. Low skill players can be more emotional, overreactive, negative. They’re insecure about their play and might resort to talking shit. High skill players tend to be calm, cool, collected. They don’t have to talk shit bc their play backs them up. In team games, they’d recognize the importance of keeping the harmony in order to win.

[-] Bougie_Birdie@piefed.blahaj.zone 6 points 17 hours ago

To add onto this, skilled players tend to recognize that the mental / emotional game has a direct impact on their performance, and may actually try to de-escalate their team when they go on tilt

In some events, talking trash to the other team can be a technique to put them off balance. Although it's getting rarer to find a game that allows you to talk to the other team during a match, and personally I find it unsporting.

I never understood why people blow up at their teammates. If winning is so important to them, they should try harder to work together with their team. Anecdotally, it's always the first person to complain about a teammate that's the biggest contributor to their team's failure.

The only time it's acceptable to be abusive to a teammate is to shut down their toxic behaviour. At that point you've probably already lost, so I'll do my best to make sure they feel bad for being a bully

[-] sp3ctr4l@lemmy.dbzer0.com 3 points 12 hours ago* (last edited 12 hours ago)

Bingo bingo bingo!

The study does actually note that highly skilled male players... realize they can try to become actual friends with, or even basically compliment / encoruage / hit on female players.

Because some things have more value than just winning this particular match.

But yes as you say, actual leadership looks like 'clear comms' or 'cut the chatter', in many situations. A toxic comm channel full of useless bickering cannot actually help to orient team based tactics.

It is ... basically just competency at being a person, lol.

The deeply insecure people... tend to be the bullies. Competent people realize that bullying is actually a detriment to enacting tactics.


On that note, may I suggest to you SQUAD?

It by no means has a perfect community, but broadly... the entire game is built in such a way that effective team communication is generally required to perform well, both individually, and as a team.

Thus... the community tends to be friendlier, you can actually find people who simply love running 'noobie squads' as a squad leader, for greenhorns.

Its almost like if you build a system that rewards good communication and coordination, and punishes the lack of it... well that shapes the community! Like the environment shapes behavior!

this post was submitted on 26 Jul 2026
434 points (97.6% liked)

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