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RPGs focused on crafting items/equipment
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I've been playing the coop online with a buddy and having a blast; from what I can tell the procgen is pretty much for raw material placement and the layout of some of the 'naturally' occurring tunnels and caverns.
Everything else feels stylized and I happen to like the art style, so it all feels handcrafted to me. If you're referring to the pool of craftable items, there's a slew of things to make but they're all very similarly themed which makes sense given that they're all 3d printed planetary exploration tools.
Ah good, when I saw the voxel terrain I was worried it was procedurally generated like NMS and similar games.