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submitted 2 weeks ago* (last edited 2 weeks ago) by Snort_Owl@hexbear.net to c/games@hexbear.net

My modding life mostly revolved around battlefield 2 and UT 2004 which was the best mods ever made for anything ever

  • original tekkit and aether mod. The real og’s of minecraft modding, they hit a high so good Ive only ever been let down ever since. Dont forget to delete you META-INF folder!
  • Killing floor 0, excessive headbob straight outta crysis ultra maximum sexual graphics videos on youtube
  • red orchestra, again nothing has ever hit this high
  • defense alliance 2, im surprised this never got a standalone like killing floor but i remember it being poggers
  • forgotten hope 2, still probably the best ww2 game ever made with some actually fun bots that can air drop n shit
  • AIX 2.0, its just silly
  • project reality, its like squad but i can see things
  • refreshing the cry of fear progress bar on moddb
  • the tyrannids mod for dawn of war that took ages to release and was kinda mid when it came out but still was the biggest mod. Otherwise the remove unit cap and unit shadows was the natural mod pick for dawn of war

Those are the major ones I remember. Total conversion mods used to be the norm now mods barely even exist

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[-] Des@hexbear.net 7 points 2 weeks ago* (last edited 2 weeks ago)
  • Dark Future for Cyberpunk 2077

  • Basically every mod made for Kerbal Space Program 1 (i loved that c. 2016 modding community so much i was like the resident cheerleader/beta tester/booster for the modders everyone was so sweet and nerdy)

  • Kaiserreich for HOI4 even though i've evolved beyond it actually helped me conceptualize a leftist revolution, finally see leftists as good guys, and forced me to deep dive into so much 20th history of the left

  • shoutout to the Star Trek Stellaris mod even if it ran like shit

  • some fallout 4 mod that let me aesthetically build the Minutemen into an primitive anarcho-communist faction. i almost built a mod for that game to give it an actual story

  • so many others: mods to me are like fanfic is to my partner it's my special interest but i am too sleepy/high to remember any others because if I did there would be like 100 entries.

[-] SevenSkalls@hexbear.net 4 points 2 weeks ago

As someone who wants to get back into Cyberpunk 2077 at some point (I enjoyed it, I just haven't played the DLC yet) what's the Dark Future mod?

[-] GenderIsOpSec@hexbear.net 3 points 2 weeks ago

it's a basic needs mods that adds hunger, thirst, anxiety (for when you kill too much etc.) and addictions. makes the game a lot better tbh

[-] SevenSkalls@hexbear.net 3 points 2 weeks ago

That does sound fun! Maybe I'll do my next playthrough with that one.

[-] Des@hexbear.net 2 points 1 week ago* (last edited 1 week ago)

it's surprisingly well balanced. besides food/hunger/etc: slowly as you lose touch with your humanity (you can get it back but it's tough) you will find it easier to just use drugs/alcohol to help your character

probably the only game mechanic for substance use that holistically fits both the game's theme and weaves into the mechanics without just being a "you get some bonuses but there's a tradeoff".

my V has to down a bottle of liquor after waking up just to function and she's not even addicted to the alcohol it just helps her cope and not have a sudden cyber-cardiac event

[-] SevenSkalls@hexbear.net 1 points 1 week ago

Have they fixed the difficulty since the DLC or does this mod fix it? I found by the end I was too powerful and it became too easy, but maybe that was me being a completionist.

this post was submitted on 30 Jun 2026
35 points (100.0% liked)

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