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submitted 2 days ago by 64bithero@lemmy.world to c/games@lemmy.world
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[-] Scio@lemmy.world 5 points 2 days ago

The Grand Theft Auto series, especially GTAV. The multiplayer one I understand, but the rest of them. Not a clue.

Skyrim, and to a much lesser extent, Oblivion.

I do understand the appeal of Expedition 33, I think. I shall leave it out of the list.

[-] neo2478@sh.itjust.works 12 points 2 days ago

For me GTA is the opposite. I really enjoy the story and gameplay of the single player part, but can not stand the multiplayer. I find it chaotic and pointless.

[-] psx_crab@lemmy.zip 7 points 2 days ago

I have no idea why you're being downvoted for a post asking about personal opinion, and you're simply stating your personal opinion non-toxically.

As for GTA, i can see how it doesn't appeal to people, there's a video dissecting GTA franchise and it kinda open my eye a bit, not sure if your complain is the same or not but a lot of people do dislike the franchise for multiple reason, the mission structure being one.

[-] Scio@lemmy.world 2 points 2 days ago* (last edited 2 days ago)

Eh, I should expect some downvotes. It is a popular series after all...

The only GTA game I played through fully I did so at a pretty young age, and don't really remember much to be critical of their mission structure, to be honest. And the early ones didn't have that rich of a story to begin with.

My complaint is more like a lack of interest in the main gameplay of the series: the roaming around a relatively realistic city being a nuisance to people. It never appealed to me. Even when it's just crimes, I just kept feeling like I'm doing a job rather than playing a game. I guess open world games set in the modern day world just don't have any hooks for me... I'm just surprised that this is not a common opinion, clearly! :D

[-] Zombiepirate@lemmy.world 2 points 2 days ago

a lot of people do dislike the franchise for multiple reason, the mission structure being one.

I played Dragon's Dogma 2, and realized that has the kind of mission structure that I would really love in a GTA or RDR game. Even if the missions in DD2 weren't all that great themselves, they didn't end the mission and send you back to the start even if an important character died. The quests weren't quarantined off in a part of the open world, they were embedded within it.

[-] Strider@lemmy.world 4 points 2 days ago* (last edited 2 days ago)

Oh yes so on board with you regarding Bethesda stuff. And it's always technically a mess, for premium price. Often multiple times!

I think some people like to set their own rules and live in those worlds while I can not oversee the deficiencies and exploit the hell out of it out of spite (eg looting a shop standing on the merchant because he can't see me doing it there)....

Expedition 33 was awesome although technically underwhelming (performance wise, not artistically!). But not anywhere close to Bethesda level things.

[-] Zahille7@lemmy.world 8 points 2 days ago

What other game could I actually go into anyone's home and see exactly how they live? What other game could I play that lets me pick up and look at, in detail, anything that isn't nailed down (forks, pieces of paper, charcoal, etc)? What other games create a living breathing world where characters have full schedules and lives programmed into them (more games are coming out with these types of features though)?

People just like being able to exist in a detailed world like that, and almost no other game comes close to that level of immersion imo.

[-] Strider@lemmy.world 2 points 2 days ago

It is awesome, I think so too. I just get distracted very easily 😁

[-] Scio@lemmy.world 1 points 2 days ago

In case of E33, I'm mostly surprised how much mainstream popularity it gained despite being a timing-based JRPG. Is that not weird? I find that to be a small miracle how popular it got given the pretty niche genre.

(Admittedly I also found the E33 combat system to be rather dreary, but the story was an unquestionable ride.)

[-] Strider@lemmy.world 1 points 2 days ago

I think it got good press as jrpg and was well advertised on several platforms. Timing based attacks was possibly not related to all of this.

For me personally as friend of jrpgs it was as much a burden as it was an addition and I just wish there was a toggle to do it automatically for people like me who can be biologically incapable of pulling of timing at all times. So a little bit sad about that.

[-] Korhaka@sopuli.xyz 3 points 2 days ago

I liked Skyrim, but I don't really see why it deserves to be released so many times.

[-] orochi02@feddit.org 3 points 2 days ago

You Even played gta? Genuinely interested

[-] Scio@lemmy.world 4 points 2 days ago* (last edited 2 days ago)

Yep. Played Vice City a lot as it was popular among my peer group when I was starting out. Played San Andreas for at least a dozen hours or so. When friends compelled me to try out GTAV as it came out I couldn't do it for more than one sitting.

The storyline aspect I should've mentioned in my original comment that I understand the appeal of, even though it's very much not for me. But so much of the game is the sandbox rather than the scripted plot, yet it's the sandbox that I can't find any interest in whatsoever.

The funniest thing is that I played through Saints Row 4 in its entirety and enjoyed it a lot. Not because of its cheesy comedy, but simply because stomping around a city destroying alien armies with superpowers was still fun for me. I can't imagine playing that series before it jumped that shark.

[-] Strider@lemmy.world 1 points 2 days ago

Ha. I posted before I read your answer. So sr4 too, interesting.

[-] Strider@lemmy.world 1 points 2 days ago

I also think gta is way overrated and I have the vice city cd soundtrack box 😉.

I find more entertainment in saints row, but the whole open world stuff brought me to the conclusion there are people like me where open world is a negative attribute.

this post was submitted on 22 May 2026
223 points (99.1% liked)

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