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I'm completely speechless. This looks so terrible I thought it was a joke, but apparently Nvidia released these demos to impress people. DLSS 5 runs the entire game through an AI filter, making every character look like it's running through an ultra realistic beauty filter.

The photo above is used as the promo image for the official blog post by the way. It completely ignores artistic intent and makes Grace's face look "sexier" because apparently that's what realism looks like now.

I wouldn't be so baffled if this was some experimental setting they were testing, but they're advertising this as the next gen DLSS. As in, this is their image of what the future of gaming should be. A massive F U to every artist in the industry. Well done, Nvidia.

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[–] 56 points 5 months ago (3 children)

Is the DLSS AI slop going to lead to homogenization of game aesthetics? That's really fucking lame.

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  • [–] 13 points 5 months ago (1 child)

    Between this and every game these days running in UE5, absolutely...

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  • [–] 3 points 5 months ago (1 child)

    Oh what you don't like the inconsistent physics? But everything in UE5 is so slippery and shiny....

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  • [–] 5 points 5 months ago (1 child)

    Eh, the physics are whatever. Just the fact that every damn game looks the same because it's all going through the exact same everything-must-be-hyperrealistic rendering pipeline is kinda sad.

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  • [–] 3 points 5 months ago

    I thought so as well until I played stalker 2 and got the frustration of getting launched in random directions when trying to jump on walls and such (you know a part of the game, stalking)

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  • [–] 9 points 5 months ago (1 child)

    Games will soon be just low poly slop with AI enhancements to look good.

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  • [–] 8 points 5 months ago (2 children)

    I'll take PS1 era low-poly with no AI if it means games will get 20x smaller in size.

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  • [–] 4 points 5 months ago* (last edited 5 months ago)

    Most PS1 era games are like 500 MB and last I checked things like COD take 300 ish GB. So really we are talking about a 600X change in size.

    I think most people would like that, hell most games that seem to do well almost go counter to the massive size and style

    looking at the current top 15 games on steam (by player counts) seems to show not a ton of super high fidelity games on the list, and games like helldivers 2 and ark raiders seem almost nice looking as a side effect.

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  • [–] 2 points 5 months ago

    Only if Steam shits the bed and it becomes harder to find indie games that don't have AI.

    AAA games have been homogenous slop for well over a decade, this will just lower their expenses.

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