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Unpopular Opinion
Welcome to the Unpopular Opinion community!
How voting works:
Vote the opposite of the norm.
If you agree that the opinion is unpopular give it an arrow up. If it's something that's widely accepted, give it an arrow down.
Guidelines:
Tag your post, if possible (not required)
- If your post is a "General" unpopular opinion, start the subject with [GENERAL].
- If it is a Lemmy-specific unpopular opinion, start it with [LEMMY].
Rules:
1. NO POLITICS
Politics is everywhere. Let's make this about [general] and [lemmy] - specific topics, and keep politics out of it.
2. Be civil.
Disagreements happen, but that doesn’t provide the right to personally attack others. No racism/sexism/bigotry. Please also refrain from gatekeeping others' opinions.
3. No bots, spam or self-promotion.
Only approved bots, which follow the guidelines for bots set by the instance, are allowed.
4. Shitposts and memes are allowed but...
Only until they prove to be a problem. They can and will be removed at moderator discretion.
5. No trolling.
This shouldn't need an explanation. If your post or comment is made just to get a rise with no real value, it will be removed. You do this too often, you will get a vacation to touch grass, away from this community for 1 or more days. Repeat offenses will result in a perma-ban.
6. Defend your opinion
This is a bit of a mix of rules 4 and 5 to help foster higher quality posts. You are expected to defend your unpopular opinion in the post body. We don't expect a whole manifesto (please, no manifestos), but you should at least provide some details as to why you hold the position you do.
Instance-wide rules always apply. https://legal.lemmy.world/tos/
OK but would it have killed Balatro devs use vector graphics like many modern card games on Linux? The game doesn't have any animated protagonist traversing the world.
Isn't there a happy medium between pixeleted art and highly detailed animation? Hades doesn't have graphical fidelity (?) of AAA games like Assassin's Creed but it's still pleasing to look at. Or look at mobile game like Monument Valley or Hitman Go.
Balatro is, as far as I know, a single person dev team and this is their first game as far as I know.
Hades was made by an established studio that has been around for 17 years and has 25 employees.
Again, a lot of people pick pixel art because they can make all the assets look unified relatively easily. If you've ever come across a game with lots of storebought assets made by different artists you'll know how jarring it is to have wildly inconsistent assets.
They could pick something else, but if it has an extra layer of complexity to getting the assets looking right and unified they may choose not to. You might think "Oh how much art can there be." and the answer for a solo dev is "Oh no too much." especially when they are also designing and programming.
And if you don't care for pixel art there's tons and tons and tons of games without it, so you can go play them instead without it affecting you.
Why should they change their art style just for you? This is nothing more than a you problem.