The game streaming service will make almost all of its users pay extra for extended access.

you are viewing a single comment's thread
view the rest of the comments
[–] 100 points 8 months ago (34 children)

Just save what you would spend on subscribing to tbis dumb shit for a few months and build your own machine so you don't have to throw money away on a subscription service.

  • source
  • hideshow 34 child comments
  • [–] 67 points 8 months ago (26 children)

    In a few months there won’t be any affordable equipment.

  • source
  • parent
  • hideshow 26 child comments
  • [–] 17 points 8 months ago (15 children)

    There is the Steamdeck OLED still, Steam Machine and Steamframes on the way early 2026. Also there is enough used machines in the second hand marketplace to tide everyone else over until the AI bubble pops.

  • source
  • parent
  • hideshow 15 child comments
  • [–] 11 points 8 months ago (5 children)

    I don’t think it will pop. I think it will continue to gobble up components for the next 5 years.

  • source
  • parent
  • hideshow 5 child comments
  • [–] 5 points 8 months ago (3 children)

    It has to eventually, right? It’s just straight up not sustainable, especially in its current form. But I do think the hype will carry things along for a little bit. No doubt things are gonna be ugly in the meantime

  • source
  • parent
  • hideshow 3 child comments
  • [–] 7 points 8 months ago

    I big game machine that gives money to rich people isn't going to break until there literally isn't any more money left.

    Take a look at countries with people starving in the streets while rich people live in gated compounds. Still think it "has to pop"?

  • source
  • parent
  • [–] 5 points 8 months ago (1 child)

    I mean "eventually" yes but for the foreseeable future Trump could continue dumping your and my money into it indefinitely in the name of "national security".

  • source
  • parent
  • hideshow 1 child comment
  • [–] 2 points 8 months ago*

    I think it will pop. But oh no! Now what do we do with all these data centers equipped with endless GPU power and RAM that we are building? Oh, I know! Cloud gaming! In fact let‘s buy up even more GPUs and RAM then rent the computing power to companies Epic Games, Valve, Apple, Nvidia. Look! Microsoft is already adding it to Gamepass+++! And what‘s that? Is that Google Stadia with a steel chair?! Better be quick folks!

    This is the future of mainstream gaming. I wish I was being sarcastic. It will be horrible.

  • source
  • parent
  • [+] -4 points 8 months ago* (8 children)
  • [–] 5 points 8 months ago* (6 children)

    What console does 4k/240hz?? Even PS5 Pro can't do 4k/60fps in most games, and usually it's at lower graphics settings too, Digital Foundry does pixel counting and frame rate tests

  • source
  • parent
  • hideshow 6 child comments
  • [+] -7 points 8 months ago* (5 children)

    Sorry meant 4k/120, which the ps5 does natively, doesn’t need to be pro.

    Link

    And there’s a host of games that are 4k/120, sorry to burst your reality bubble, consoles hit heavy now.

    And if you want to talk down sampling, the deck does it worse.

  • source
  • parent
  • hideshow 5 child comments
  • [–] 3 points 8 months ago* (last edited 8 months ago) (4 children)

    The deck is weak yeah, much weaker, so there's no need to embellish. PS5 runs plenty of games even below 1080p/60fps. Output is rarely the same as the actual rendering resolution.

    You can't just look at the output resolution, otherwise that makes the PS5 and PS5 Pro equivalent in most games, which obviously doesn't make sense. You need to analyze the internal resolution, image quality, average frame rate instead of peak frame rate, graphics settings, etc

    I'm not arguing against your point of the Deck being poor value if you just want to plug it into a TV and let it sit there.

  • source
  • parent
  • hideshow 4 child comments
  • [+] -6 points 8 months ago (3 children)

    Do you not know what the term “native” means?

    Not all games use the checkerboard upsampling. If they do, they can’t be called “NATIVE” 4k.

    I’m not looking at the output resolution, I’ve educated myself on what the console is capable of.

    You haven’t.

  • source
  • parent
  • hideshow 3 child comments
  • [–] 4 points 8 months ago* (last edited 8 months ago) (2 children)

    Many AAA/high end games run at lower internal resolutions and/or frame rates on PS5/XSX. Otherwise PSSR would not have been a hyped marketing feature, they'd just run games at native 4k on PS5 Pro, but no, it needs PSSR.

    PS5 Example: https://www.digitalfoundry.net/articles/digitalfoundry-2023-alan-wake-2-on-playstation-5-remedy-raises-the-bar-for-visual-accomplishment-once-again

    internal resolution of 847p

    Below 1080p, even lower than 900p, that's for the 60fps target performance mode, there is no 120 mode

    outdoor areas - particularly the spots that caused us some trouble in the quality mode - often run below 60fps.

    So the average is below 60fps, because it's not always hitting the target

    https://www.digitalfoundry.net/articles/digitalfoundry-2023-avatar-frontiers-of-pandora-optimised-settings

    dynamic resolution scaling down as low as 720p

    Beyond a reduction in resolution, a number of the key effects in the game have had settings reductions to keep the performance up

    I also see the PS5 at 57fps in that article

  • source
  • parent
  • hideshow 2 child comments
  • [–] -4 points 8 months ago (1 child)

    You realize that not every game on Steam is capable of 4k yeah…?

    Of course there’s gonna be loads of examples that don’t meet the bar. That doesn’t mean the bar isn’t exceeded.

    Yeesh, quit reading reviews and just google ps5 4k 120hz games and get a bloody list.

    This shouldn’t be so difficult to figure out on your own.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 5 points 8 months ago* (last edited 8 months ago)

    I never said "every" or "none" on either side. But the heavy games often do not hit that bar or even get close to it. If all you need is a single example of a game hitting 4k120fps in order to consider it a 4k/120 system, well you can always run Quake 1 (with a source port) at that quality lol.

    It's just a bit of a stretch. I really only jumped in cause of the original comment about "4k/240" which has since been deleted anyways. Calling PS5 a 4k/120 system is reaching, but whatever. You can parrot their marketing material instead of assessing the real world results of the actual graphically demanding games.

  • source
  • parent
  • [–] 0 points 8 months ago (9 children)
  • [–] 17 points 8 months ago (5 children)
  • [–] 13 points 8 months ago* (3 children)

    That was the OG way of piracy. Except the hardware was, like, rum, sugar, and cannons. 🤷‍♂️

  • source
  • parent
  • hideshow 3 child comments
  • [–] 11 points 8 months ago (2 children)

    "Yeah, we're gonna do this new fangled form of piracy. It's like the old way, but without the boats and parrots and stuff. We're just stealing stuff now."

  • source
  • parent
  • hideshow 2 child comments
  • [–] 6 points 8 months ago (2 children)

    I paid $200 for ultimate for a year and got borderlands 4 included in it.

    You'd be challenged to build a decent gaming PC for 3 times that.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 7 points 8 months ago (1 child)

    No, no, no. They said save up for a few months. So we're looking at $75 tops.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 8 points 8 months ago

    Let's be generous and say $100. That's 6 months with the most expensive tier.

    That should be plenty to get a gaming PC capable of playing latest AAA titles in 4k 60 fps and high settings.

    It's one computer, Michael. What could it cost, 10 dollars?

  • source
  • parent