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submitted 3 days ago by [email protected] to c/[email protected]
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[-] [email protected] 37 points 2 days ago

The last good NFS was Hot Pursuit and that was 15 years ago.

[-] [email protected] 16 points 2 days ago

I thought the same until I played Heat a couple of years ago. Heat is solid and definitely reminds you of the golden age of NFS with Underground and Most Wanted.

[-] [email protected] 3 points 2 days ago* (last edited 2 days ago)

Love the game, but hate the soundtrack with passion. Its full of mumble rap, auto-tune and weird electronic shit, which was popular at time. (apologies if someone likes it). I just couldt listen to it for more than 10 min.

[-] [email protected] 1 points 2 days ago

The soundtrack is horrible. An yet, it feels like a masterpiece compared to Unbound's soundtrack...

[-] [email protected] 1 points 2 days ago

Wow, Im glad Unbound had such poor reviews I never bothered to buy it.

[-] [email protected] 2 points 2 days ago* (last edited 2 days ago)

I honestly found heats handling atrocious compared to underground, even the grippiest heat car only just barely approaches the feel.

[-] [email protected] 3 points 2 days ago

I agree. This style of handling is common in newer NFS games and probably what I miss the most from the older games. I particularly dislike the grip-vs-drift upgrades, especially since drift is mostly "press X to drift".

That being said, I did find some cars fun to drive in once they're tuned a little, and I liked that different cars could have significantly different feel, which unfortunately can't be said about all NFS games, especially the newer ones.

[-] [email protected] 1 points 2 days ago

Heat is fun for like one session then all its problems and poor design are constantly in your face. It's permanently on sale because it's a shit game

[-] [email protected] 1 points 2 days ago* (last edited 2 days ago)

Hard disagree. I'm still in my starter car in Heat because the physics are 110% garbage. A stock 240 should not be able to pull off drifts like it has 800+ more hp than it has, or the fact that it forces a drift when you merely want to take a standard corner. In street tires. In a standard circuit/sprint race. Or how it's tied to online servers, thus when the servers freak out, your single player event kicks you off. Or how there are objects that retain their lowest LOD no matter how close you are, or how long you wait. That's just off the top of my head, it's been a while.

I got the 'premium' or whatever version for $1.25 on steam a couple years ago. I played the 10 hour demo before that, reviewing it blind for a friend and then revisiting it 6 months later, each for a few hours. 'surely, it's been a couple years, they must have fixed it some'. Nope, not even a bit. I want my $1.25 back.

Shit, I think Unbound is a decent upgrade from Heat. And I don't particularly like Unbound, so that's kind of both a complement and an insult at once. The bar was so low it was touching the floor, it could have only gotten worse with DRM that opens a backdoor to my machine or something. I spent $10 for Unbound, and I don't want my $10 back for that installment (I mean I'll take it if they are offering but), so... Heat is baaaaad. Unbound is meh, but meh beats the hell out of baaaaad.

[-] [email protected] 3 points 2 days ago

Agree, Heat was really fun to play together with some friends.

[-] [email protected] 7 points 2 days ago

I hate to advocate for live service but...

An open world MMO racing game with a map that has roadworks that change the layout, on a weekly basis. Cops that do crackdowns on certain makes of cars, Carjackers trying to steal your ride, an ever evolving racing scene, weather events... give me a career mode where pushing my luck and teasing the cops too much costs me real progress. New songs in the radio every month, new events, new storylines and new arcs.

E.A could absolutely put it together and it could be great. But they would microtransaction the hell out of it, P2W, monetise the arse out of it and make it terrible. Because EA

[-] [email protected] 4 points 2 days ago* (last edited 2 days ago)

You mean like NFS World? I was a closed beta tester. While it was a P2W system (buy powerups, etc) it wasn't ruined by it, and if you could beat a nfs game you can do just fine in World.

I only played for the first year or so - and haven't played the 3rd party rebirths - but World had potential. And EA killed it, like the dumbasses they are.

E: word

[-] [email protected] 1 points 2 days ago

why did that have have such a good sound space? my ears still tell me that game is magical and want us to go back.

[-] [email protected] 1 points 2 days ago

Yes and give me realistic physics and don't shove pointless and impossible "drifts" into everything!

[-] [email protected] 1 points 2 days ago

I like the arcade physics, but at least keep it challenging and consistent.

[-] [email protected] 2 points 2 days ago

I agree, except I feel shift 2 was a neat blip with cool features , for those who like circuit racing, which really isn't what nfs is about though.

[-] [email protected] 2 points 1 day ago

Shift 2 was actually pretty good, I forgot about that one.

[-] [email protected] 2 points 2 days ago

Fuck, my NFS : hot percent was 28 years ago.

It slapped tho.

this post was submitted on 13 Jul 2025
271 points (98.6% liked)

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