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What are signs that the game devs aren't gamers themselves?
(reddthat.com)
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The replies here feel more like "list of game features that I do not like"
It’s interesting to try to separate those two categories. Why else would a dev do those things unless they’re out of touch with actual gaming? I mean, adding a way to skip a cut scene is definitely not a budget issue.
Developer ≠ Management/C-Suite forcing implementation
(Does not apply to small-scale indie devs)