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submitted 3 days ago by [email protected] to c/[email protected]
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[-] [email protected] 50 points 3 days ago

I always get extra disappointed by the Outer Worlds, because I always confuse it with the Outer Wilds and would rather play that game.

[-] [email protected] 2 points 3 days ago

Weird cause I have the exact opposite reaction. Could not get into Outer Wilds. Flying the ship was so annoying.

[-] [email protected] 8 points 2 days ago

On the one hand, the ship was one of the most fun parts for me, but on the other, I do wonder if it was a mistake because it makes the game so much more frustrating for anyone who hasn’t been trained on kerbal space program or some other Newtonian space control game to get the hang of it.

It’s like riding a bike, if you know how to do it you have trouble even imaging why it’s hard, but nobody can do it at first, and it takes ages to get the new instincts to actually enjoy it.

[-] [email protected] 4 points 2 days ago* (last edited 2 days ago)

The ship was one of the best parts for sure. Once you are competent it feels super liberating how nimbly you can zip around a planet.

The other good parts of that game were progression, and death.

I love that knowledge is the only thing retained between loops - the only currency of value. And I loved the feeling of making new discoveries.

And with death as an expected mechanic, the game doesn't have to put up any guiderails to save you from it. There are no training wheels. You want to go outside without a spacesuit? Bad idea but we'll let you. You want to literally lose your ship so you can never get it back? Sure, go for it. You want to fall into a space anomaly and see what happens? Be our guest.

Masterpiece game honestly.

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this post was submitted on 08 Jun 2025
161 points (95.5% liked)

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