[-] [email protected] 1 points 1 hour ago* (last edited 1 hour ago)

You should definitely go back, it's so fun to learn about the inscrutable manual pages.

Rather than feeling like I was four, my experience was more like as if I was a kid in the 90s and my Dad was a businessman who brought home Zelda from Japan but it was all in Japanese and I didn't know Japanese lol.

One thing to note about Tunic is that it has really good accessibility options. You can go in and give yourself extra hearts, or you can even turn on invincibility if you are really struggling and need to.get past a tough part sonyou can continue with the.story :)

[-] [email protected] 1 points 2 hours ago

I have a soft spot for Myst too, so I totally understand this. I own the "big box" PC versions of all the Myst games up until V (Revelations) which are the only big box games I still kept. It was magical to me at the time, Riven especially which I used to play together with my mother so there's fond memories there.

[-] [email protected] 19 points 2 hours ago

When the textures are high-res but the model is low-res

[-] [email protected] 2 points 2 hours ago

I would dare say you are right

[-] [email protected] 2 points 5 hours ago

What a twist :) I like it when games subvert your expectations

[-] [email protected] 1 points 7 hours ago

It's great that you can trace your love of music back to that specific game. Go ahead and share! I'm not really a musical person myself and only just started learning piano as my first ever instrument. That's one childhood regret I'm working on fixing :)

[-] [email protected] 2 points 7 hours ago* (last edited 7 hours ago)

I think as adults we're still looking for a game that recaptures that childhood wonder.

One game that comes very close is Tunic, which is a zeldalike with a lot of spirit. I won't spoil it for you or anyone else who may not have played, but it's brilliant and I highly recommend it.

Best enjoyed on a lazy Saturday morning snuggled in a blanket pretending you're nine years old again.

[-] [email protected] 1 points 8 hours ago

I love how you didn't mean to read the whole book but totally got captured haha. Definitely a formative experience :)

[-] [email protected] 2 points 9 hours ago* (last edited 9 hours ago)

I'd never heard of that game or the associated editor, but it seems fascinating.

I just had a poke around on the site, and it gives me some very good and happy vibes of how websites used to be, and the cosy communities that they hosted where all the regulars knew each other by name. Or by handle rather, since nobody ever uses their real name on the Internet, right? ;) Good times.

[-] [email protected] 3 points 10 hours ago* (last edited 10 hours ago)

Influential how? :)

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submitted 11 hours ago* (last edited 10 hours ago) by [email protected] to c/[email protected]

I saw this Lemmy post, but a huge list of games with no discussion isn't very interesting! Let's talk about why the games that influenced us had such a big impact - how they affected us as people.

For me, it was the PC game Creatures. It's a life simulation game featuring cute little beings called 'Norns' which you raise and teach.

You can almost think of it like a much cuter predecessor to The Sims, but which claimed to actually "simulate" their brains.

As a thirteen-year-old it was the first game that made me want to go online and seek out more info. What I discovered was a community of similar-interest nerds hanging out on IRC chat, and it felt like for the first time in my life I had "found my people" - others who weren't just friends, but whom I really resonated with.

I learned web development (PHP at the time!) so I could make a site for the game, which became the foundation for my job in software engineering.

And through that group I also discovered the Furry community, which was a wild ride in itself.

So yeah, Creatures. Without that game, I think I'd have become quite a different person.

[-] [email protected] 7 points 12 hours ago* (last edited 12 hours ago)

Disco Elysium. Brilliant game.

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tiramichu

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