this post was submitted on 18 May 2025
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To my knowledge you still can’t easily discover / reuse existing game files, the launcher usually redownloads them anyways.
Even the Xbox app supports this (for most games)
I just went through this yesterday! I did a big upgrade on my wife's computer, fresh install of Windows on a 2TB NVMe drive replacing the aging 120GB SSD that somehow didn't completely fill up, etc. Etc. really loved pointing epic at the installs on the secondary drive and it just ignoring them and instead spending 3 hours downloading Fortnite after we just spent 1 hour applying the last update yesterday (and another hour on a different update the day before too!) on the drive that's RIGHT THERE IN THE COMPUTER!
I'm pretty sure Steam has been able to do that since launch, though I do remember the legendary loading bar that would progress then regress then progress and regress all with the same text message there so it wasn't perfect in 2003. Roller coaster early on but by like 2007 it was pretty solid
I'm pretty sure EA Origin was able to do that day one or within a year of release. Origin was OK from what I remember just that it took stayed stagnant and I'm guessing onboarding games to the platform being a terrible process considering how sparse releases were on there
Steam is a mature platform. It doesn't roll out new user facing features often. Yet somehow I think the gap has widened since 2018 vs EGS
And Epic has had a lot more financial resources available when they launched their store. Estimated valuation of $15 billion in 2018, Valve’s was half that in 2022.
I don’t really see an excuse for Epic to have ever had missing features, they entered the market with plenty of templates for what does and doesn’t work
Iirc the epic store didn’t even launch with a cart