this post was submitted on 03 Feb 2025
66 points (98.5% liked)

games

20709 readers
443 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS
 

gunpointmadeline-stare i'm waiting

you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 2 points 2 hours ago (1 children)

My main criticism of DSP is that when I played after the combat update, placing down a Planetary Shield Generator caused some kind of absurd memory leak and now I can't play that save above 1 FPS.

Also, no symmetry or copy and paste for Dyson Sphere editing? I guess it made my first Dyson Sphere design feel almost therapeutic with the amount of menial yet satisfying work that I ended up doing, but every subsequent sphere I've made since then has made me bored beyond belief.

[โ€“] [email protected] 2 points 1 hour ago* (last edited 1 hour ago)

I haven't played in a while so it's not super fresh in my mind but there is a combo of like 4-5 mods that drastically improve performance for DSP. At late game before those mods, I was getting 5fps when on planets with factories and off-world, I might peak at 25fps. After installing those mods, it effectively doubled my max framerate and like quadrupling my lowest framerate for my last playthrough when I was converting an entire family into a white science factory. I had 2 of 8 planned wedged done when I quick, along with 3 fully made spheres and was still seeing playable framerate.

All that is to say, between that and patch updates, that leak might be resolved. I'm not totally sure since I only play without combat.

I also either hand-make spheres or copy from a blueprint so I'm not sure there. I know the sphere editor is a bit finicky.