this post was submitted on 07 Oct 2024
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TAS was used for some of the theory crafting and testing, but the human potential was always there as the game speed never gets any faster than it does at level 29. It’s just that combination of killscreen avoidance, skill, endurance, and RNG makes it extremely tricky.
The real big advancement was the controller technique required to get past level 29, which was clearly intended to be the “you can’t get past this” level by the devs. That didn’t happen until 2011, and it wasn’t until 2021 that a technique was found that was reliable enough to get runs into killscreen/rebirth territory.
Aye that's cool thanks for the explainer. I'm pretty much just a casual g@mer but I really dig shit like this.