this post was submitted on 13 Sep 2024
83 points (100.0% liked)

games

20503 readers
288 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 23 points 1 month ago* (last edited 1 month ago) (1 children)

The bigger problem with moving people over to a dependency on AI is you're reducing creativity within the community. In the longterm you're reducing people's creative ability level and creating a dependency on the tool.

I would not be surprised if this has other adverse effects too. For example one of the major driving forces within Tabletop Games for community interaction between players is DMs speaking to other DMs to share ideas, creative ability, talent, and improve themselves as DMs. It's a skillset that is communally spread, learned and ideas bounced around between people. Even in this thread there's a DM taking an idea from another DM.

You offload this to AI and you are actively killing reasons for humans to interact with each other. Now this MIGHT form a different kind of community, if you're lucky. There are still artists who create real art who communicate with each other in communities and help each other grow - and then there are bazinga AI communities who all share with each other how to bazinga the AI into hallucinating the end result images that they want. That's two different kinds of community, so maybe that will be how it goes for something like this. The question is whether you actually want that or not though.

[โ€“] [email protected] 13 points 1 month ago

I guess for me, I just see an A.I stepping in for "Lemme pull up a table and break out a d100, wherever I land is where I start writing from". I'm not saying to let it control, or even go for the detail.

Use it as an accessory, not a replacement.