this post was submitted on 07 Aug 2024
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I'm not sure what this means but if you're trying to analogue all bad players to treating the game as a "roleplay chat server" than that feels pretty dishonest
Your post(s) feel pretty dishonest. The bad players are bad because the game is too poorly designed. But then how are they're good players? You're trying to treat video game skill levels like societal classes and it's annoying.
I'm not saying the players are bad because the game is poorly designed, I'm saying the fact they end up working alongside skilled players in a way that makes both upset is an example of bad design, IE impromper matchmaking. bad players will make bad decisions because they're bad at the game and this includes choosing difficulty options they shouldn't. allowing a player who by the very definition of being bad does not know which option is best to pick the option that makes other's experience worse, is bad game design
i never once likened it to societal classes lol
You’re complaining about several different things. No one likes matchmaking and the difficulty will reflect that shitty and inherently limited design. But difficulty itself is a different topic and should be based on whatever the devs feel like enforcing on players. If they want players to choose, great. But if they choose only one difficulty for everyone then suck it up or play something else.
A lot of multiplayer games already have casual mode. You’ll still get barely good players getting upset at worse players beneath their barely serviceable skill level because that’s the nature of competitive games. As for co-op, there’s not really matchmaking unless I’m missing something.
yes if they choose only one difficulty for everyone than you should simply accept bad players because they literally have no other options to play. git gud. bad players are an obstacle to work around
co-op games are specifically what i'm talking about. having the best team you can for your esports event or whatever makes sense. being (toxically) angry that your consequenceless game that you chose to be difficult was made more difficult because someone else is bad at it does not make sense. i mean being annoyed makes sense as it does with any obstacle in any game, but straight up insulting or berating the bad player is not remotely a reasonable thing to do