[-] [email protected] 6 points 10 months ago

There are groups out there that monitor train routes. And some publish to the Web.

In theory you could hook up an software defined radio and listen to train transponders yourself and give yourself a warning if one is nearby.

[-] [email protected] 7 points 1 year ago

It does work for most games. MPV player supports it as well. It's still rough around the edges, but it's definitely there.

[-] [email protected] 7 points 1 year ago

Good news, It's coming out on PC.

[-] [email protected] 6 points 1 year ago

Yes to those and the battery is bigger. 50Wh vs 40

[-] [email protected] 7 points 2 years ago

I think that's too simplistic of a view. Part of the high cost of nuclear is because of the somewhat niche use. As with everything, economies of scale makes things cheaper. Supporting one nuclear plant with specialized labor, parts, fuel, etc is much more expensive then supporting 100 plants, per Watt.

I can't say more plants would drastically reduce costs. But it would definitely help.

[-] [email protected] 6 points 2 years ago

I'm on lemmy.ml, looks to still be federated?

[-] [email protected] 6 points 2 years ago* (last edited 2 years ago)

If you have line of sight, your best bet is a point-to-point wireless connection. Which can be accomplished with one router.

Edit: After reading the link I posted more closely, the cost estimates are quite high. You can buy everything you need ~$100-200.

[-] [email protected] 6 points 2 years ago

They do use capacitors to keep power. Here's a simplified diagram:

[-] [email protected] 6 points 2 years ago* (last edited 2 years ago)

The most basic RFID tags will just send back an ID. The complexity can shoot way up and have all sorts of integrated circuits, mostly around encryption.

I guess it's more of a semantic argument at this point, but would you not consider a tiny computer (RFID tag) that powers itself solely off of radio waves not a form of energy harvesting?

[-] [email protected] 6 points 2 years ago

Yes which is why I chose Vulkan over DX11. But depending on the Vulkan implementation for a specific game, sometimes converting DX to Vulkan might function better.

[-] [email protected] 6 points 2 years ago* (last edited 2 years ago)

Yea such a shame since the first has support. A lot of other games published by Paradox has it. Has there been any word from the devs yet?

[-] [email protected] 6 points 2 years ago

My only worry is one day there will be nothing left to rewrite in Rust.

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