Truly it boggles the mind.
Nuclear suffers from the airplane fallacy where when something goes wrong it tends to go really wrong and a lot of people die at once and it makes the news. But fact is, many orders of magnitude more people have died from fossil fuel plants, mining, byproducts, and combustion. They just die slower, in smaller groups, so it doesn't get reported on as easily.
It's clearly a man pissing his name into the snow (in simplified Chinese)
Hell yeah, one of my top life goals is to get sacked by goths
Station a group of teens outside any storefront and count how many minutes it takes for someone to come over and hassle them. In most cities you won't even need both hands.
Rising is very very different to any other MGS game. Fair warning. I recommend every MGS game wholeheartedly, but don't play Rising and then pick up Snake Eater or MGSV expecting it to be more of the same.
what AI outputs is what I think a majority of the people want anyways. They want an answer to something in most cases.
When I ask a question I want a correct answer, not one that is merely statistically likely. Using an AI and not fact checking it means you will never know if the answer given to your question is true. The AI tells you what it thinks you want to hear, not what it knows is true, because it doesn't know anything, it's a pattern matcher.
The Service Weapon was awesome. It's got an intense sort of gravity around it. Hell, the first interaction with it is fighting a battle of wills in order to not shoot yourself in the head with it. The gun itself doesn't look all that impressive but I do think it's neat enough, and if you look at it from the perspective of the Service Weapon being a character in the story of Control, it's really, really cool.
It would also help if I were served ads that even attempt to approach the vicinity of my own interests. That is vanishingly rare.
The second one not only has a campaign, it's one of, possibly the single best campaign to be included in a first person shooter, ever. Short, but extremely memorable.
This is almost literally the plot of Elden Ring with minor changes
skulblaka
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A sibling is a lot easier to approach in a lot of subjects than a parent, I think. Sometimes this is what a person needs, and if their sibling is willing and able to meet them on that this is just a good personal family dynamic.