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[–] [email protected] 12 points 1 month ago (2 children)

I love Wandersong so much. I've tried to put into words what makes this game different to every other game. It usually goes something like this.

Nearly every game is about winning. Some are about plumbers leaping their way to the flag pole. Some are about gun-wielding heroes shooting everything. Those are pretty obvious examples of games where the primary emotion is Fiero (the feeling of pride after accomplishment). But even games about cozily pushing blocks, or doing skateboard tricks, or running a successful shop are also predominantly about fiero.

Now, I agree that not all games are about this one emotion. Horror games feature fiero, but are mostly about exploring fear. And there are lots of games that explore other emotions as their primary goal. But the vast majority of games are about winning and the emotion of fiero.

Wandersong is about happiness and not fiero. It makes that perfectly clear in its opening moments. The protagonist is made (painfully?) aware that he is not the hero. The Bard goes on to have several conversations with other characters about happiness. The plot largely revolves around increasing happiness. And, in terms of gameplay, in almost all the places a typical game would offer players chances to feel fiero, this game offers the player opportunities to experience happiness instead.

If you're looking for it, it's clear that the game is occasionally working to prevent fiero and present happiness in its place. The game frequently puts the player in situations where there is no opportunity for them or The Bard to "win". Instead, they have the chance to help or to be helped. And sometimes even when things turn out well, it's despite The Bard and the player failing at their goal.

It's a unique game made with tons of love and I treasure it. I would recommend it to anyone with a heart.

[–] [email protected] 33 points 1 month ago

Purchase a huge swath of wetlands. Start cutting down all the trees and filling in the swampy bits. Once there is a credible threat to the existence of the alligators, start a campaign to save the wilderness and undo the damage. Allow people to donate money by purchasing "Gator-Aid" packages for $100 a shot. Steal the money and run.

[–] [email protected] 106 points 1 month ago* (last edited 1 month ago) (11 children)

So, obviously that's crazy and we're all here to dunk on this person.

But also, I want everyone to know that Gatorade sells their product as a powder as well. One container of powder makes something like 24 bottles of Gatorade. It's super cheap, and way more environmentally friendly. Thank you for your attention

[–] [email protected] 2 points 1 month ago

I love these books!

[–] [email protected] 1 points 1 month ago* (last edited 1 month ago) (1 children)

I had so much fun reading The Adventures of Amina al-Sirafi by Shannon Chakraborty. It is squarely in the fantasy genre. Not SciFi like you're asking for. But I can't recommend it enough.

Amina is a very rare character: she is simultaneously an older woman, a single mom, a pirate, a lover, and a legendary hero. Chakraborty does an admirable job of balancing all these different aspects of her main character's personality. The story is bombastic and fun, the supporting characters are charming, the setting is historical and fantastic all at once. This book is incredible, I could not put it down.

I have heard good things about the audio book. I read it in text form though, so I can't confirm that myself.

[–] [email protected] 2 points 1 month ago

Yeah, this. If there is an employer with an asbestos mine, and an employee in the asbestos mine, one of them should be protected by the law and one of them should be required by law to provide a safe work environment.

[–] [email protected] 12 points 2 months ago

Yeah, you're honestly way out of line here.

Being correct is not a virtue. Other people are not impressed by how correct you are, or by how great a job you've done in correcting others.

Knowing more than others is not a virtue. Literally everyone knows less about some things than others; there is no super genius that is right or most knowledgeable about everything. For that reason (and many others), lack of knowledge is not a good reason to treat someone poorly.

You obviously care about the mechanics of clear communication. I believe that you can be better than this, that you can keep in mind why we communicate, not just how. You obviously know a lot about certain topics as well. I believe you can be better at how you demonstrate your knowledge. This time you showed off your knowledge to shame someone else. Maybe next time you could show off what you know by sharing it with someone in a helpful way.

Then people really would be impressed.

[–] [email protected] 10 points 2 months ago* (last edited 2 months ago)

Can the controller go diagonal?

Aw, that was such a sweet time in video game history.

[–] [email protected] 2 points 2 months ago

I get that my performance will change depending on whether I'm expecting a test or not. But I think if my car has its breaks slammed, it's going to stop in less than 9m starting at 30km/h, regardless of whether it's expecting it or not. It's the stopping distance that I'm feeling is larger than it should be.

A couple questions. Is the stopping distance in this diagram the distance the car travels after the driver has completed their reaction time and started hitting the breaks? And where does the value from this distance come from?

I wouldn't have thought to ask you before. A lot of times people just post things they find online that impact them in some way. But you seem to have a lot of knowledge that goes beyond just seeing this image.

And, anecdotally, I was driving late last night and an animal jumped out into the road ahead of me. I would like to avoid hitting an animal just as much as hitting a person. But I didn't immediately slam on my breaks to stop the car as quickly as possible. I gradually squeezed that break pedal until I was rapidly slowing. So maybe my assumption about stopping distance is wrong. Maybe the car can stop faster, but when driven by average people it doesn't, simply because average drivers don't stop optimally.

[–] [email protected] 2 points 2 months ago (1 children)

And looking at 60km/h, that's 17m/s and they are claiming a 43m stopping distance. That would be like hitting the breaks and your car just slides on the pavement for 2.5 seconds, traveling the distance of an Olympic swimming pool, before stopping. That's only reasonable in the worst possible driving conditions. Or maybe with an enormous and heavily loaded vehicle?

Or maybe I'm being too optimistic here? Maybe these are numbers from actual accidents and in real life people hit the break slowly at first and stuff like that?

[–] [email protected] 3 points 2 months ago (4 children)

I'm trying to figure this out too. Those distances seem really suspicious. At 30km/h, I'm pretty sure I can stop my (admittedly small) car in less than 1 car length. Maybe half a car length, something like 2m? Way less than 9m.

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