justlookingfordragon

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[–] [email protected] 2 points 1 month ago* (last edited 1 month ago)

There is also at least one major translation error that's only present in the English version. In the final boss battle, Zelda says that Ganon has "given up on reincarnation and assumed his pure enraged form", implying that the reincarnation cycle has been broken and there will be no more Ganons after this fight.

In all other languages including the original, it is some variation of "his obsessive refusal to give up on reincarnation turned him into this monstrosity", which implies the exact opposite. No matter how often you kill him, he just won't let go, ever - even if it means to turn into a mindless beast. He WILL try to survive and revive, no matter the cost.

I guess the translator in question got a little confused with the double negative (Ganon fiercely does NOT want to NOT reincarnate = he fiercely wants to reincarnate).

[–] [email protected] 2 points 1 month ago

German here. There are at least two major differences that stick out like a sore thumb.

Finley and Sasan:

  • In the English localization, they're basically a couple despite the weird age difference thing (she's allegedly older than him, but still looks like a toddler, and when Zora age slower then she IS still a kid by the standards of her own race etc.). They're calling each other darling and sweetheart and soulmate and the thing that gets dumped into the river is flat-out called a love letter.

  • In the German version, Fine (Finley) just wants someone to go on adventures with and is cranky that the adults won't ler her. Sasan happens to think she's pretty cool for her age and promises her mother to keep an eye on her while they go explore. No creepy "love" stuff, no "I didn't have my growth spurt yet but I'm totally an adult, trust me bro" thing, just an adult friend for an actual child who wants to make sure she doesn't get hurt while playing outside.

The funny thing is that everyone automatically assumes it is the Japanese "thousand year old goddess in a child's body trope" ... but the crankend-up-to-eleven romance was ADDED in the English translation and they're still only pen pals in the original. An analysis from reddit that I blatanly stole:

I think this whole quest is very interesting, but I just can't get behind it, because the context of the quest is so drastically different in the japanese version and english translation.

It starts with finley calling the letter "love letter" in the english version, while in japanese it's just a plain old "メッセージボトル" "letter in a bottle". That's a HUGE diffrence.

Then there is the option "A letter?" when you speak with finley after she has thrown the letter inside the river.

In the english version she goes on and on an and on about, how wonderful that guy must be and how she hopes, that he is as wonderful as he describes, all in a very lovestruck way. Then she says something that's not even present in the japanese version. The whole thing about her concerning herself with him being okay with her being older, wiser and a Zora girl and talking about keeping an open mind when it comes to love, is not present in the japanese version. She never says she is older or wiser and she never mentions anything about love. The conversation ends with her saying:

"「筋肉ムキムキの冒険者だ」って お返事には書いてあったのですが いつも繊細な文章なので きっと素敵な方なんだろうな って思うんです" translating roughly to: "He wrote "I'm a very muscular adventurer" but his writing is always so delicate, so I think, that he must certainly be a very wonderful person"

That's where the japanese one stops.

Now we come to Sasan. There are also some glaring changes to his dialouge, that change the whole context of the quest, which in general is: Finley's parents always being busy and her being lonely, wanting to find a friend. That's what one can infer from her second option of dialouge.

Sasan also calls the "love letter" "letter in a bottle" in the japanese version. He also refrains from calling Finley a "lovely Zora" and just says "The sender seems to be a female Zora named finley". He is also not "dying to meet her" he says "だから 会いに行きたくてもどにも腰が重くてね・・・" "Even if I wanted to meet her, I'm a bit hestitant...", in reference to him lying to her.

The text after that is radicaly different as well. In the english version he is devestated, had he known, he would fall for her, he never would have lied to her. Link supports him saying "Love reigns supreme".

In the japanese version he says "しまったなぁ こうなるなら 嘘書くじゃなかったよう・・・" "Now i've blown it. If I had known it would come to this (this being her wanting to meet him), I would have never lied..." Link supports him saying "心が大事" very roughly translating to "Your inner values matter", because the concept of 心 is very broad in japanese.

And while he says, in the japanese version, he will run all the way to the Zora domain for a little bit of training, he doesn't mention trying to get really really buff on the way for her. He just wants to start practicing what he preaches in the japanese version.

When talking to the two in the village, that's the first time the two texts kind of resemble each other. Finley does indeed call Sasan her "運命の人" which can be translated as "Soul mate". It could hint at her really thinking of him in a loving way in the japanese version, even if that was not established beforehand, or it could, more likely, reference the folk tale that says that if a person finds her letter, she will have great luck her entire life, kind of hinting again, at something more romantic. Even then, those hints are really subtle and could be seen either way, them being friends, heavyly implied, or them becoming lovers, very very unlikely but still subtly implied.

That's where the similarities start and end, as, shortly after that, Finley tells Sasan to work out for her, because he has promised HER muscles after all. In the japanese version she says "ササノ君! 泳いだり ガケ登りしたりして もっと筋肉モリモリになってね!"Sasan! You have to swim and climb more cliffs, so you become more muscular, 'kay!", again, she kind of says that because the two of them want to go on adventures, so it kinda makes sense, why he has to become a bit buff.

Sasan's answer to that marks the final big difference. While in the english version he wants to try his best for his "darling" (Finley) in the japanese version he just says "う うん・・・がんばるよ・・・" "m...mh... I will try..."

I think it is very interesting to see, that the Tree House of America choose to kind of take those subtle hints, that could be seen as something romantic, ran with it, but then always came back and justified it, like with Finley and Sasan HAVING to mention that she is sooooo much older and wiser than him. I personally don't have something against the "old soul in a child's body trope", but I generally assosiated it as japanese trope and was shocked to find out, that, in this case, it's an english plot line exclusive. Make of that what you want xD

Other comments also imply that the romance is absent in the spanish, french, russian and italian versions, but since I speak neither of these languages fluently, I can not personally confirm anything.


Another example: Revali

  • In the English localization he's just flat-out a jerk that pokes fun at Link at every opportunity and thinks he's better than anyone else. He's delightfully snarky and I think the VA did a very good job, but it still seems as if this character's main motivation is his superiority complex and nothing else.

  • In the German version, his motivation is a bit different. It is made clear that he was the only one of the Champions starting from humble beginnings (everyone else is royalty, he's "just" some archer) and had to work hard to develop his skill instead of just inheriting it like the others, and he's kinda pissed that everyone takes their blessings for granted and seems to have no motivation to develop their skills further or even actually use them. He feels more like the only kid in a group project actually wanting to do the work while the others sit around and goof off instead of doing the assignment, and the frustration shows.

Him teasing Link falls into that category as well, but not because he wants to belittle Link and stroke his own ego, but because Revali thinks that Link, too, just takes for granted that he has a cool powerful sword and doesn't seem to have any motivation to use its full potential.

His dialogue isn't hurtful or condescending at all. It's more of a "we are a team so please start to pull your own weight already instead of relying on others all the time" thing. A little frustrated at times, but overall supportive and loyal.

Some examples from the cutscenes/dialogue:

  • When Revali hands over "Revali's Gale" to Link on Vah Medoh, his dialogue in English is: "It's time to make preparations for Medoh's strike on Gannon - but only if you think you still need my help while you're fighting in Hyrule Castle. Feel free to thank me now!" and "Don't preen yourself just for doing your job".

  • In German he says: "Wenn du dann in Schloss Hyrule mit ihm [Ganon] kämpfst, kannst du auf unsre Hilfe zählen. Ich hoffe du weisst das zu schätzen! Gibt doch noch ein paar Sachen zu tun, oder?" (Then, when you're fighting against him in Hyrule Castle, you can count on our support. I hope you appreciate that. We still have unfinished business to take care of, remember?)

  • then a little later while Revali is standing on top of Medoh, looking at the castle: "After all these years I simply must admit the truth ... guess I was wrong about how lucky he would be."

  • same dialogue in German: "So langsam muss ich zugeben dass er doch gar nicht schlecht ist. Er ist von uns beiden der Stärkere. Link - du bist dr Schlüssel und warst es immer." ("I have to admit that he isn't as bad as I thought. He's the stronger of us two. Link - you're the key and always have been."). He finally acknowledges Link's skill and even sounds proud about it, instead of snarkily claiming that the kid just got lucky again.

There are more examples like these but the comment is already way too long as it is, so 'Ill be leaving it at that.

 

Hint: read it from bottom to top, right to left, but still in the order 1-2-3

''Solution'':It is supposed to say "we love burgers"

 

In case the direct link doesn't work properly: https://i.imgur.com/VNV0eZr.mp4

Not my video, not my cat, but it fits ;)

501
submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
 

In case the direct link doesn't work properly: https://i.imgur.com/GM7051z.mp4

 

Original source: https://www.deviantart.com/ayyk92/art/Risotto-1067699288

Original Artist: ayyk9 @ deviantart

PS: I still like BotW-Link's method better. It might be not as convenient als just finding cash and health in some guy's lawn, but it is a lot more immersive. =P

137
submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
 

In case the video doesn't load properly: https://imgur.com/gallery/pants-inspector-pVKWJSP

EDIT: I guess everything with the word "pants" in it gets automatically flagged as NSFW by imgur ...? It's harmless, I promise.

(Not my own video - I just found it on imgur and thought it would be nice to share it here)

31
Sunrise (lemmy.world)
 

One of the first pictures I took when I started playing BotW in 2017 ... I still like it. The only edit I made was removing Wolf Link's giant health bar and Link's 3 hearts from the pic, but everything else is as it was in-game.

Picture was taken on the northern peak of the Dueling Peaks. You don't need glitches to get a horse up there ;)

 

In English, Zelda actually said "...and then explore all other parts" and they misheard her, prompting them to run around in their knickers all day.

In German, the dialogue is "Stärkt euren Körper und Geist und zieht wacker unbekleidet los" (Literal translation: "Fortify your body and soul and then go forth unclothed") when in reality she said "unbegleitet" ("without company"). The explanation in the German version: They were afraid of the nearby monsters, waiting for reinforcements instead of doing research. Zelda urged them to continue their work in the meantime instead of just sitting around, doing nothing. Basically "stop being such wimps and do your jobs", but a lot more politely.

Since you kinda have to wedge a wordplay into that dialogue in every possible translation, I'm curious about how other localisations handled the quest.

124
Tethered Bottle Caps (www.neue-verpackung.de)
 

Yes I am aware that they're somehow supposed to reduce plastic waste because the cap can't get lost ... unless you cut it off, of course.

Yes I am also aware that there are people with disabilities (shaky hands, weak grip, etc.) who are thankful for these and actually like the design. Good for them, and I mean that in a non-sarcastic way.

But personally, I hate these things with all the "first world problems" rage I can muster and go out of my way to rip / cut / twist them off on every single bottle I buy. I don't like having the bottle cap directly in my face while drinking, or slipping in the way of the flow whenever I just want to pour milk, and on more than one occasion, I've actually cut my finger OR lip on these little sh*ts (not the same type as in the picture, but baldy-made longer "bands" that leave little plastic spikes on the cap and/or band).

No idea whether I should post this in the "unpopular opinion" section instead or if other people think the same, but to me, "mildly infuriating" describes them perfectly.

 

In case the main link doesn't work: https://i.imgur.com/KFWEX4S.mp4

Seriously, that frog sounds almost as bad as the BotW Fountain Faeries.

 

Follow-up of a similar project I had done for BotW "back in the day" ;)

What has changed in the locations from Zelda's pictures / the memory flashback scenes? I have 3 comparison pictures for each location, one from Zelda's time (the pictures on the Sheikah Slate), one from Link's time (gameplay in BotW) and one from the time of the Upheaval (TotK)

For the BotW version, I was able to more or less recreate the pics in a recognizable manner including the right weather conditions and time of day/night so that the shadows align in the same way, but this was sadly no longer possible in TotK as the devs flipped the sun's path. In BotW, it goes East - North - West while in TotK it goes East - South - West instead.

During any of the daytime pictures, the shadows will point in the opposite direction as in the original pictures. There is no longer an overlap where the shadows would be perfectly identical.

(original compass credit: wikimedia commons, JamesLucas[^1] and edited by myself) [^1]: https://commons.wikimedia.org/wiki/File:Compass-rose-32-pt.svg

With that being said, some locations still haven't changed at all, especially the ones with pictures that were taken at night (so the shadows don't matter anway).

For bigger pictures, open them in a new tab/window:


1. Sacred Grounds / Lookout Landing

...this however is a location that has changed drastically. While in BotW, the only noticable changes were the broken pillars and the ominously gloomy castle in the background, the place is barely recognizable in TotK. If it hadn't been for the pillars and the Triforce emblem, there wouldn't have been similarities. The castle is hovering now, the forest is gone, buildings have appeared and even the name itself has changed, from "Sacred Grounds" to "Lookout Landing".


2. Lake Kolomo

The ruins of the garrison are identical in all pictures - noone tried to rebuild the garrison, but it didn't fall apart further either. If you know what kind of creature lurks there in TotK, you might know WHY they didn't send any builders there ... or maybe they did, and the builders just never returned.

And yes, that is a Korok puzzle rock.


3. Ancient Columns

The differences are solely background items here. and the shadows of course, as mentioned in the intro text. Notable changes between Zelda's and Link's picture are the Sheikah Tower (not present in Zelda's time) and the fact that the shrine is now in standby mode instead of turned off (no glow VS orange glow).

In TotK then, both of them are gone completely and so is Vah Medoh. The perpetual thunderstorm in Hebra will be there until you've cleared the Rito questline.

Other than that, there are floating islands now, but you can say that about almost all pictures here anyway ;)


4. Kara Kara Bazaar

Basically no changes at all between Zelda's and Link's picture. In the Upheaval time tho, the water levels in the oasis are noticably lower than before and the barricades and structure atop the arrow shop stick out like a sore thumb. At least the water levels go back to normal after clearing the Gerudo questline, but the other changes are here to stay.

And like the Lake Kolomo picture, the palm trees are also still completely identical. No offshoots grew, no old tree withered, nothing. From a meta perspective it makes sense to not change too much (the pictures have to be easily recognizable and TBH it is a lot of work to change plant growth instead of just copypasting the area) but from an in-game perspective it is just plain weird to see that these things haven't changed at all in a whole century.


5. Eldin Canyon

The murky thing down there is the Military Training Ground. In Zelda's time there seems to have been clear water (the sun reflects in it) while in Link's time it was already a muddy mess (no reflection) and in the Upheaval it got worse (now the Lost Woods are dark and murky too).

I couldn't get the heigth right for this pic as it is very hard to build a sufficiently high tower of crates with Magnesis alone, and even harder to then actually climb it without it toppling over for the umpteenth time, but since TotK has Ultrahand, Hoverstones, Ascend and the ability to bring your own platforms to stand on via Autobuild (or just more Zonai devices), this problem was a lot easier to solve in the sequel.


6. Irch Plain

In-game, the picture and location are just called "Hyrule Field" despite not being in Central Hyrule and having an actual name on the in-game map. I am unsure whether this is an oversight or the devs might have wanted to not make the location too obvious by spoiling its name.

Again, there is no plant growth, the tree and the bush are the same ... and the lack of little flowers in "my" pictures is due to the fact that I had to mow a part of the meadow because the camera angle is so low to the ground that you'd otherwise just see the grass and not much else, like you're lying face-down in a field.


7. West Necluda

This tree is just a bit west of the Deya Village ruins, atop the hill. And again, the tree didn't grow or wither at all within the last century. The bridge is also still in the same state of disrepair, but this time, there is an understandable in-game reason for it: during Link's time, there were barely any Hylians left save for a handful of villages, and repairing something as huge as this bridge requires a LOT of workers, tools and materials. Someone has to chisel big enough stones for the missing parts, transport them through a Guardian-infested Hyrule to the bridge, set them into the right place, all with the added logistics of feeding and housing the workers while they're in the area and having to build, operate and maintain a big enough crane ... not exactly a top priority when there are barely enough villagers to work the fields.

In TotK the population might be bigger and with the availiable Zonai devices, moving huge stone slabs around wouldn't be that big of an issue, but now there is this three-headed jerk camping smack in the middle of the bridge, and noone wants to go chase it off when all they have is pitchforks and rusty halberds.

I also took the liberty of taking a pic during good weather conditions ... in Zelda's picture it was raining, and I tried to recreate that weather effect in BotW, but you can barely see any details then, so whatever.


8. Hyrule Castle

Since the weird permanent malice effect from BotW is gone now, the area looks a little closer to Zelda's time, tho the castle walls are still broken as noone had rebuild anything here yet. And there are still monsters, malice/gloom particles floating around and debris scattered everywhere.

Not much has changed about this place, apart from the fact that the entire castle is now floating, but you can't really make that out that from this picture alone.


9. Spring of Power

Basically no changes at all, at least regarding the landscape. The only differences are that, in Zelda's pic, nothing is glowing, while in Link's picture both the statue of the Goddess and the memory location spot are shining brightly, and in TotK the memory spot is gone but the statue is still enveloped in light.


10. Sanidin Park Ruins

Despite looking pretty clean and well-maintained, this area has been called "ruins" from the very beginning for whatever reason. The second picture has a noticably different camera angle because I simply wasn't able to reach the correct spot for the picture, as this would have required Link to float twenty feet up in the air six feet behind the parapet, and good luck trying to get there when all you have is Magnesis and a couple seconds of Stasis.

In TotK, this was lo longer a problem thanks to the various new features offering more mobility, so the third pic has the "right" camera angle again. Apart from that, barely anything has changed here.


11. Lanayru Road East Gate

No visible changes between the first and second picture, but that's because I hadn't freed Naydra yet. Comlpeting that quest removes the huge cloud from the mountaintop permanently, which is likely the reason it is just gone in TotK as Naydra is "clean" right from the start then.

There's also now a Skyview Tower up there that the player would otherwise not have been able to see properly, which is a tad inconvenient when those towers are the only things that can unlock the map.


12. Nameless Forest

It really doesn't have a name, whether on the picture itself (it's just called Central Hyrule) nor on the in-game map, which is a tad weird when you consider that this forest has the last and most important memory location in it. There are also a lot of noticably smaller, way less important places that do have names (like every single bridge even if it is just 5 feet long and smack in the middle of nowhere) and the forest isn't exactly small either.

As for actual changes here .... none. None at all. Even the dang ferns are still in the same spots and each individual leaf is still in the exact same place as 100+ years prior. The only unique thing here is the glowing memory location spot, but that disappears from BotW once you interacted with it, and it isn't present in TotK in the first place.


13. Ash Swamp

The first isn't an actual picture but instead a painting hanging in Impa's abode in Kakariko. I guess she asked a painter (Pikango,maybe?) to create that picture way after Link was already put into the Shrine of Resurrection, but before he awoke - because the dead Guardians are already present and look like they have been sitting in that field for quite some time (overgrown with moss), but the Sheikah Tower isn't in the painting yet and that only appears once Link activated the "main tower" on the Great Plateau.

It was rather hard to find the correct spot in TotK again, because all of the Guardians are gone and the background / other topography here looks incredibly generic and insignificant. Just another meadow with some broken pillars on it ... but to be fair, this place no longer holds any significance in TotK anyway, so there was probably no reason to make it stand out from the rest.


If you have questions, requests, anything to point out / add or you spotted a mistake, please let me know ;) If you're interested in a video version with a little more backgound info, you can find it here.

[–] [email protected] 9 points 3 months ago

Oh...yeah, that does look a lot closer to it. Thanks for pointing it out ^^ I'm going to edit the post.

330
SPLORP! (i.imgur.com)
submitted 3 months ago* (last edited 3 months ago) by [email protected] to c/[email protected]
 

Just in case the direct link doesn't work properly: https://i.imgur.com/IgbRs9y.mp4

~~PS: The mushy thing they're standing on might be a cluster of Giant Salvinia, a floating water plant that can create extemely buoyant "islands" up to 60 cm thick.~~

EDIT: More likely a floating mat (Thanks again!)

22
submitted 3 months ago* (last edited 3 months ago) by [email protected] to c/[email protected]
 

Source: https://www.tumblr.com/belenleoxses/184850413361/both-botw-cover-art-locations

1:1 copypaste in case you don't want to click on an offsite link:


Both BOTW cover art locations

Today I tried to solve this doubt to a member of the BOTW subreddit, and since I don't know if someone has already done this or not, I wanted to share my assumptions after taking a look at the game's map!

EU COVER:

I believe the location Link is at in this picture is the nothern mountain of the Dueling Peaks (CORRECTION: User ConfirmOriginOfFire on reddit checked and pointed out it's the southern one, not the nothern), since it's located in kind of a middle point between Death Mountain and Hyrule Castle, and you can see that small swamp between Bosh Kala shrine and Hila Rao shrine on the left, and the mountains surrounding Kakariko village on the right.

SCREENSHOTS:

This is the view from the Nothern Mountain/Peak. As I said originally, it could also be a possible location for this cover, because all of the referential places appear on the frame, however all of them are much closer to Link than in the cover picture, and part of Kakariko Village's mountains are out of the frame due to that closeness, so even though it's similar, it's not exactly the same view as in the cover.

This is the view from the Southern Mountain/Peak. It fits much better than the Nothern Peak's view (Thanks reddit user ConfirmOriginOfFire for pointing it out!) since the distance between Link and the referential places is very similar to the cover's one, and even the edge where Link is standing looks the same as the one in the cover (Except for the grass on it), so Dueling Peaks' Southern Mountain is almost for sure the location featured in BOTW's EU cover.


US/JAPAN COVER:

In this picture I think Link is at Satori Mountain, because Hyrule Castle is almost aligned with Death Mountain, this last one being a little bit to the right, which means Link is at the Southwestern area of the map, and since the rainy area next to Hyrule Ridge and the Ridgeland tower are very close to him and to his left, the location of this cover is most certainly Satori Mountain.

SCREENSHOTS:

This is the view from the top of Satori Mountain. Even though the rock where Link is standing on the cover is absent (As user ConfirmOriginOfFire pointed out in the comments), the view from Satori Mountain is the most similar to this cover art's since it has both Hyrule Castle and Death Mountain aligned (Although the bridge that appears on the cover is absent too (CORRECTION: The bridge is not absent, the one on the cover would be the stone bridge/passage right next to Mount Gustaf, it is just that in this screenshot it isn't aligned with Hyrule Castle and Death Mountain so it's not very visible. As reddit user Edgarska pointed out in the comments, the picture would be more accurate to the cover if it was taken from a lower, more nothern area of Satori Mountain, such as the apple orchard, instead of the top)) and the rainy area from Hyrule Ridge near Link and to his left, so Satori Mountain is almost for sure the location featured in BOTW's US/Japan cover, although the top of it isn't the most likely spot.

*This is the view from Satori Mountain's apple orchard. As reddit user Edgarska pointed out in the comments, this view fits much better for the cover than the one on the very top of the mountain, since Mount Gustaf's stone passage is also aligned with Hyrule Castle and Death Mountain, just like in the cover. The only cons for this location would be the absence of the rock where Link is standing (Which is also absent in the previous location) and the fact that Hyrule Ridge's rainy area stays a bit out of the frame because Link is on a lower point of the mountain now, but that's a matter of the game's vision width so it's not a big deal.

So instead of the top of the mountain, we can conclude that Satori Mountain's apple orchard is almost for sure the location featured in BOTW's US/Japan cover.*

This is the view from what I call Satori Mountain's dueling peaks. While I was heading to the apple orchard from the top of the mountain I thought about taking a look to the view from that area where there's 2 little peaks next to each other (The left one having some rocks at the top), you can see the exact location on the minimap at the bottom-right of the screenshot, for reference, the pot icon would be the apple orchard. The view from this spot isn't exactly like the cover's because Mount Gustaf's stone passage isn't as well-aligned with Hyrule Castle and Death Mountain as it is from the apple orchard, but since it is actually similar, and it also had a nice rock for Link to stand on, I thought this would be an interesting location to point out!



Disclaimer: I am not the author. The original source is linked at the top.

[–] [email protected] 2 points 3 months ago

Aww there's even the tiny Deku Sprout in the OoT version ♥ And Deku Babas! I honestly missed those guys in BotW and TotK. They would have been a perfect addition to the Faron Woods.

Fun Fact: Someone on tumblr translated the little sign and apparently it means "You have a talent that not everyone has"

[–] [email protected] 2 points 4 months ago

Still doesn't work with the new url. That's how it was directly uploaded to Lemmy.World, but I guess I'd better link a different image hosting site in the future. But still thanks for the help ;)

[–] [email protected] 6 points 5 months ago

That's an interesting zero-effort way to farm clicks... I guess coming up with some actual clickbait to boost engagement was too much work?

[–] [email protected] 13 points 5 months ago

Eat them dry while maintaining eye contact to assert dominance.

[–] [email protected] 3 points 6 months ago

Do they at least keep the monstie element / color change this time? TBH I was severely disappointed in MonHun Stories when I learned that they removed the only gameplay feature that kept gameplay interesting after the main story.

[–] [email protected] 23 points 6 months ago (1 children)

Hyrule, preferably the version from Breath of the Wild. I mean, yes there is the whole Ganon thing and one shouldn't go too close to the castle, but the rest of the kingdom is pretty chill, and apparently you can make an easy living by just lazy foraging in the countryside, or by selling a handful of acorns and bugs at random stables, or by growing a grand total of eight pumpkins.

I'll take a life as a homeless but well-fed drifter on horseback anytime over ... this. gestures vaguely at the current state of the world

[–] [email protected] 25 points 7 months ago* (last edited 7 months ago) (2 children)

I just absolutely hate being a man in a “what role men have in society”-way.

I know exactly what you mean. A lot of random nonsense is seen as "unmanly" for no particular reason. I've seen grown ass men throw temper tantrums about doughnuts with pink glaze, because it is apparently uNmAnLy to even touch one, as if you would get a visit from the man police and they revoke your man card for even contemplating touching something in a "girly" color. It's just complete and utter nonsense.

It is a lot healthier to not give a flying fuck about gender roles - but also harder, depending on the society you live in. I have the luxury of being a big, bearded dude so not many people dare to openly mock me when I do "unmanly" stuff - I let my niece paint my nails whenever she wants. I cry when movies get emotional. The last dog I owned was a mini pinscher, and I still miss her. I don't like beer, cars, football/soccer/whatever. I bake and cook and I can get real passionate about it. I still own my first ever plushie.

...but I also have a bunch of friends who have been relentlessly bullied for similar stuff, gaslighted into believing that they deserved it for not being manly enough. And it breaks my heart every time I hear yet another story of someone killing their own passion, numbing themselves down to the point that they become unable to enjoy what they formerly loved, just to "fit in" a society that doesn't accept deviation from the perceived norm.

Fuck gender roles in general. All they do is make people miserable for not fitting in.

EDIT: The above statement is not meant to bash trans folk by the way. What I dislike are the expectations tied to certain societal "roles" and the almost automatic ostracisation by "the society" if someone isn't fulfilling enough of those expectations. Let people be who they want to be.

[–] [email protected] 4 points 7 months ago

Now imagine if that was a Lego factory ... you'd NEED safety shoes with steel soles for that.

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