fishbone

joined 5 months ago
[–] [email protected] 4 points 2 months ago

Tree style tabs is cool, but sidebery is where it's fucking at.

Vertical tabs, groups, automatically open certain sites in specific container tabs, pin tabs to the top or unload them.

Everything I could possibly want for tab organization, even down to a fully adjustable css file with a great UI for getting that shit pixel perfect.

[–] [email protected] 8 points 2 months ago

Not to mention that there's a temperature range throughout the day.

[–] [email protected] 4 points 2 months ago (1 children)

An aqua teen hunger force reference in thos day and age? Amazing.

[–] [email protected] 2 points 2 months ago

Monster Hunter Generations Ultimate (released 2018 outside of JP) had a ton of dlc quest unlocks and they were all totally free. It's proving difficult to find a proper separated list of exactly how many, but here's a google doc that lists ~200 quest related equipment unlocks, the vast majority of which are dlc: https://docs.google.com/spreadsheets/d/1hlBLacFYxdh83a-GkxYnsIF6nH7huP_H2aI4APRGicg/edit?gid=408012748#gid=408012748

Something noteworthy is that's just quests for equipment. In contrast, there's only 37 event quests (all event quests are free) in Rise that offer any unique item reward, and 23 of those quests give equipment.

Giving a very conservative estimate with that all in mind, I think it's safe to say that GU had a good five times more free dlc rewards than Rise does.

[–] [email protected] 4 points 2 months ago (2 children)

Just wanna throw it out there that the Monster Hunter series is a perfect example of in game free content becoming microtransactions in just a few years.

Old MH games had all cosmetic items as free event quest rewards, where you'd get a unique and fun battle to play, and a cosmetic reward for winning. No paid DLC even available to buy. MH Rise (the newest game) has 221 paid cosmetic items listed on their site. That number is not including bundles, soundtracks, character edit vouchers, or the expansion (Sunbreak) itself.

$60 game, $40 expansion, and 200+ paid cosmetics that would instead be free in earlier games in the series.

[–] [email protected] 4 points 2 months ago (1 children)

It's also noteworthy that listening to audio via phone microphones is terrible. Speech to text works like shit, and the expectation is that people need to speak as plainly as possible, and over a long period of manual adjustments will it get to a point where it's halfway usable.

Ever gotten a pocket dial from someone? Can you hear anything that even resembles speech over the rustling of fabric? Seems like a wild leap to assume that corpos are listening in on random audio, when the software designed around people specifically speaking plainly and clearly to their phone barely works at all.

Plenty of things to be concerned about with info privacy, but it's important to recognize the limitations of hardware.

[–] [email protected] 20 points 2 months ago

Jokes on them, my TV can't connect to the internet anymore because of the the bloat added by Roku in automatic updates.

[–] [email protected] 24 points 3 months ago

Source is on the cop car.

I agree though, it's nice to just have the artist stated.

pbfcomics.com

[–] [email protected] 2 points 3 months ago

I think you could do that with openrgb and both the visual map plugin (same link as I posted before) and hardware sync. I haven't specifically tried it, but from what I have done, I think it's quite doable.

Use visual map to create individual control over numpad lights (as opposed to keeping them grouped up with the rest of the keyboard, which gives less options), and then in theory you should be able to map any temp reading to any key that you've separated from the group.

There's more than just temps as options too. Poking through, I saw stuff like power draw and clock speeds, ram usage/availability, and ethernet throughput. Could be fun to map stuff like that, though likely that would have less utility in most situations.

[–] [email protected] 2 points 3 months ago (2 children)

Responding to temperatures is useful but I think that might require a little more scripting.

Hardware Sync Plugin can help with this: https://openrgb.org/plugins.html

Adds a new tab in openrgb where you can set a hardware item, a light output and then make a color (and brightness maybe?) gradient by just inputting a few numbers and colors, and openrgb will do all the fading in between. I have my GPU temp set to my motherboard light. Compared to my rainmeter setup, it's easier to get a general vibe at a glance and more eye catching if it gets unusually hot.

[–] [email protected] 7 points 3 months ago (1 children)

RGB ram and other PC internals are definitely a scam, but you can put them to use if you already have them.

I use OpenRGB (an rgb program) to set my built in motherboard rgb light to be a color gradient based on my GPU temperature (ie: minimum temp is cyan, and fades green/yellow/red for higher temps). Not distracting cause it doesn't ever have major temperature changes in a short time, and it's pretty convenient as a general monitor when I'm playing games.

Definitely not a selling point for rgb internals, but a neat usage if you already have it.

I love rgb on my keyboard though. Color coded keys are a godsend for me to break up letters/numbers/punctuation.

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