einsteinx2

joined 1 year ago
[–] [email protected] 5 points 7 months ago

A monad is just a monoid in the category of endofunctors, what's the problem?

[–] [email protected] 2 points 7 months ago

FWIW due to Lemmy’s size, I think it’s actually more common to scroll Local or All rather than Subscriptions, so you’re probably getting votes from lots of random people rather than subscribers to this community specifically.

[–] [email protected] 1 points 8 months ago

Heads up with modern git you can now just use git clone --recursive and it will clone all sub modules automatically.

[–] [email protected] 6 points 8 months ago (2 children)

https://html-lang.org/

I mean, technically it’s the other 2 out of 10 that are wrong…🙃

HTML, the programming language, is a practical, turing-complete[1], stack-based programming language based on HTML, the markup language. It uses elements defined in HTML, the markup language, in order to do computations.

[–] [email protected] 1 points 8 months ago

Have you heard about our lord and savior Rust? 🙏

[–] [email protected] 5 points 8 months ago (1 children)

Godot is written in C++ not Rust…

[–] [email protected] 1 points 8 months ago

Unfortunately all of those dark patterns actually do work statistically speaking, that’s why they’re so prevalent. It really sucks because it means they’ll never stop.

[–] [email protected] 4 points 8 months ago* (last edited 8 months ago)

Reading this comment and then looking up and seeing that your username ends with PDP11 was *chef’s kiss*

[–] [email protected] 8 points 11 months ago

These prices look very reasonable. I started a project in Godot 4 that I want to eventually get on the Switch (and other consoles), so this is exactly what I was looking for!

[–] [email protected] 3 points 11 months ago

Vscode even has a terminal built in haha

[–] [email protected] 2 points 11 months ago

This is amazing, going to recommend this to my team as a JavaScript replacement on Monday!

[–] [email protected] 1 points 11 months ago

I had a game idea that requires the use of various C++ libraries and is 2D, did some quick comparisons after some searching, and Godot seemed like a perfect fit. I just compile the libraries in with Godot, write a bunch of the internal logic directly into the engine and script it using GDScript, and it’s been great for my needs so far. The licensing is the cherry on top, but definitely had an influence in my decision making as well.

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