all 5 comments

sorted by: hot top controversial new old
[–] 11 points 2 years ago (3 children)

I have absolutely no reference values for this kind of service, but 800 for small developers does sound fair to me (I suppose in most cases, one does not need to pay for more than a year..?) It's really exciting to see this kind of solution and option for Godot, looking forward to seeing more projects on consoles!

  • source
  • hideshow 3 child comments
  • [–] 8 points 2 years ago* (2 children)

    Well, of you update and maintain the game over several years you will, but if we're being honest, if your game is popular enough to port to console, these costs will be minimal.

    I've seen that it's cheaper than Unity, but I personally can't say

  • source
  • parent
  • hideshow 2 child comments
  • [–] 12 points 2 years ago* (last edited 2 years ago)

    It's way cheaper than Unity. Unity costs $2040 per seat, whereas Godot/W4 Games is only $800 to $2000 for your entire team (if it's less than 8 people).

  • source
  • parent
  • [–] 8 points 2 years ago

    These prices look very reasonable. I started a project in Godot 4 that I want to eventually get on the Switch (and other consoles), so this is exactly what I was looking for!

  • source