[-] [email protected] 58 points 6 months ago

Your client might be showing you the thumbnail; the image's resolution is fine, here.

[-] [email protected] 43 points 8 months ago* (last edited 8 months ago)

I like this reddit comment's explanation:

As someone said before, compare it to E-Mail.

Matrix ~ smtp/pop3/imap (protocol layer)

synapse ~ sendmail/postfix/dovecot/exchange/... (server)

element, fluffy, ... ~ thunderbird, outlook, pine, elm, ... (clients)

Everyone can host it's own server and have it's on private chat cloud. Thats like E-Mail and other opensource chat servers like Rocket.Chat, Mattermost and so on.

But like for E-Mail, it is easy possible to federate with others (like mail: "talk" to other mailservers), to be able to chat with people on other Matrix Servers. That's the difference to most of the other opensource chat.servers, which are stuck to their cloud.

As for EMail: Choose your best weapon, will say, client or server software. The protocol is free and will stay free. At this time, there's mainly synapse as the reference implementation from matrix.org and upcoming dendrite, but more servers will be available in future I think. At client side, theres element as the reference implementation and also some others, for example fluffy.chat.

Another cool feature ist bridging. The protocol specification allows bridges to other chat-systems, so you are for example able to talk to IRC-Servers or XMPP-Servers too. Many bridges are in development, less are stable. But more to come in future.

Matrix.org is "outsourced" from university and responsble for developing the specs. They are the big brain behind. They also server matrix.org as free service for people to test matrix or use it without having their own servers.

Element.io is also an outsourced company, which is developing element (reference clients). They are also selling hosted solutions to get money to the project.

Both are under the roof of the new Vector limited.

Because the Api is free, everyone can produce own servers an clients and (in theory) no one can take the whole network over. (in practice: if a big company does its own "cool" non open addons and has enough users, the same shit as for xmpp and WhatsApp could happen...)

Because everyone can host its own servers *and* optionally federate, the same product can be used for high secure private chat-clouds, for example in hostpital, military, schools, whatever, but it can also be uses to talk everyone like e-mail or phone. *And* no one has the masterhost, so no one has all data and no one can change the rules overnight to get money, more data or whatever.

From functional side: Matrix is what some people call "modern", it has text chat, you can send files, you can do voice- and video-calls (in element: 1:1, for groups with jisi as backend) and send voice-messages (at least in fluffy.chat, upcoming in element also). You can also plugin things like etherpad or BigBluButton and send cute stickers if needed. You can structure your contacts with "spaces" (beta).

Element got better and better in the last year and is imho very easy to use for now, but with some last edges. Fluffy is somewhat easier some users as far as I've heared but not feature complete.

I hope, Matrix will be the E-Mail-Version of Chat in the future. I have reviewed some systems for my university and it was the only one from which I think it has the potential to do so. So, give it a try. It's great.

[-] [email protected] 47 points 1 year ago

As a Turkish person, ooph. Sorry you had to deal with that.

We've got some nice coming from Turkey, but also a bunch of shit heels. These days the latter outnumber the former, sadly.

[-] [email protected] 58 points 1 year ago

Well, to be fair, they did write - in bold letters - on the Steam page that a Playstation network account is required to play.

They simply didn't enforce that rule up until now.

[-] [email protected] 56 points 2 years ago

Isn't this the primary argument for universal basic income? If you're keeping unnecessary jobs around just to give people something to do, you're not actually keeping them for contributions to society... In the long run ubi could probably even be cheaper than paying to prop up obsolete and wholly unnecessary industries.

[-] [email protected] 47 points 2 years ago

My laptop's SSD died a while back, so I sent it away for repairs (yay, MSI's warranty).

In that brief period without a PC, my Steam Deck was a god send - used it as my main machine for 4 days. Was even able to work on it.

That's such a crazy addition to the value proposition, for me - totally makes it worth it.

Also, being able to play PS5 games in bed via Chiaki is delicious.

[-] [email protected] 43 points 2 years ago

I mean, github does exist. It looks like people just prefer platforms with a pre-existing community.

[-] [email protected] 52 points 2 years ago

Yeah. He's also despised by most of his peers, so it's not like he can join anyone in raising money for his staff - like the daily talk show hosts who started a podcast to raise money for staff salaries.

It's not supposed to be easy, it's a strike.

Fucking Scab Maher, lol...

[-] [email protected] 45 points 2 years ago* (last edited 2 years ago)

All the people here are missing the point.

Unity is an engine primarily used by mobile app developers; it's their biggest market. Indie game developers are basically just collateral damage, for this kind of a pricing change.

Mobile apps are all about massive scale (millions of installs) and ungodly amounts of revenue. They're going after large mobile developers, not small studios. (I'm not saying small studios won't get affected, I'm saying Unity is focusing on the big dogs - potentially at the cost of pissing off unrelated folk for no financial reason)

The per install costs don't kick in until you've made half a million dollars in revenue, and a certain number of installs.

Also, you literally can't build these apps with other engines as ad network integrations don't exist for them. So it's not like anyone has a choice: it's Unity demanding to be paid more as they're the only viable player in the industry.

Makes good business sense, though I think they should increase the revenue point of the free and personal tier to a million as well, just to put the minds of indie devs at ease. No point freaking out unrelated people.

Signed: an ex-mobile game developer.

[-] [email protected] 55 points 2 years ago* (last edited 2 years ago)

As a person who oversaw the implementation of GDPR in a large software house (which wasn't EU specific, but had to in order to operate legally in the EU), the requirements were:

  1. Allow users to request data deletion or a copy of their data.
  2. If the former, delete all data of their data on the server, send it to them, and then (this was the important part) forward the data deletion request to every single partner we were working with.

For us, this was multiple ad companies. We had to e-mail each one, ask them about their GDPR implementation (most of them were somewhere between "we're thinking about it" and "we have an e-mail address you can send something automated to and we'll get to it sometime within the next month"), and then build an automated back-end system to either query their APIs for automated deletion, or craft/send e-mails for the more primitive companies.

As far as the data being deleted, it was anonymized IDs that were tied to their advertising IDs from their mobile phones. I used to try and argue that "no, it's anonymous" - but we also had some player data (these were games) associated with that, so we ended up just clearing house and deleting everything on request.

So, legally, this means every instance - in order to be GDPR compliant - would have to inform every instance it federates with that a user wants their data deleted. If you're not doing that, you're not fully compliant.

Kind of shitty, but that's how it went for me. (this was back when GDPR was first being released)

Edit: Also, the one month thing was relevant: you have 30 days to delete GDPR stuff after receiving a data clear request. I don't recall what the time was for a "see my data" request. Presumably, though, on Lemmy the latter is superfluous as all your data is already present on your profile page. An account export option would be enough to satisfy that.

[-] [email protected] 48 points 2 years ago

Of course the Wagner group is involved with the coup. At this point they're like a comical gaggle of supervillains.

[-] [email protected] 44 points 2 years ago

Bitwarden's best warden.

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derin

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