[-] Ategon@programming.dev 14 points 1 year ago* (last edited 1 year ago)

Theres technically a code review community at !code_review@programming.dev although ive seen some people also post code reviews in the language/engine communities

[-] Ategon@programming.dev 14 points 2 years ago

I dont

⠀⠀⠀⠀know what you're

talking

⠀⠀ab out

[-] Ategon@programming.dev 14 points 2 years ago

.ml and hexbear have been around much longer than the other instances so have built up more subscribers

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submitted 2 years ago* (last edited 2 years ago) by Ategon@programming.dev to c/godot@programming.dev

Sorry for the small delay on this, was competing in a gamedev competition which took up most of my weekend

The way I instantly make the variables is using tip #1 I posted https://programming.dev/post/17169923

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Made a small arcade-like game for a recent gamedev competition

Every time you hit an edge of the screen you get smaller and you need to collect balloons to increase your size so you can survive longer

Entire thing was made in 12 hours and people voted on 10 different things I was forced to include into the game in some way (balloon, pigeon, sword, fish, cloud, trilobite, dolphin sfx, music I used for the title screen, trumpet fanfare sfx, pigeon sounds)

Enjoy, if youve got any feedback feel free to let me know and I can take that into account if I do some post jam work or for future games like this I make

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Any similarity to skyrim is completely coincidental

Theme of the jam was swords and sorcery and it was 10 days long

Hope you enjoy!

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submitted 2 years ago* (last edited 2 years ago) by Ategon@programming.dev to c/godot@programming.dev
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Going to start doing some daily Godot tips, both to force me to look for cool things the editor does so I can use it myself and to help out anyone else

Also posting these on my account on https://bytes.programming.dev

If youve got any tips I can put for a future day feel free to give me it and I can queue it up if I havent already

2
submitted 2 years ago* (last edited 2 years ago) by Ategon@programming.dev to c/events@programming.dev

You can see the final canvas here: https://canvas.fediverse.events/

We managed to finish our design pretty quickly and there was also the godot logo, the lattice pattern to the right, the cable leading from the monitor to the outlet up near one of the other designs, and everything else people helped with!

Ill be prepping for the next canvas close to when that happens (next year) and if anyone else wants to help out with the design you can help plan it out in the event channel on the discord/matrix

If anyone wants to help out with developing new features for the next time canvas occurs the projects open source. https://git.sc07.company/sc07/canvas Feel free to reach out to me and I can help get you set up with the codebase

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submitted 2 years ago by Ategon@programming.dev to c/canvas@toast.ooo

Hey everyone! Thanks for participating in Canvas. I wanted to make a thread to collect together suggestions people have that can be worked on before the next Canvas.

Feel free to also throw in suggestions for future Events we can build and run for the fediverse.

Ill be collecting suggestions together and making issues for them in the repository for myself or some other contributors to work on (the projects open source so anyones free to contribute! https://git.sc07.company/sc07/canvas Feel free to reach out to me and I can help get you set up with the codebase)

[-] Ategon@programming.dev 14 points 2 years ago* (last edited 2 years ago)

Programming.Dev

Im going to be trying to set up a tech corner similar to what Programming.Dev did last year with the dark theme zone. Any groups who want to join on around the area feel free to reach out and we can do stuff like merge templates

One to one: https://canvas.fediverse.events/#x=378&y=423&zoom=27&tu=https%3A%2F%2Fbytes.programming.dev%2Ffiles%2F1b2ba85c-98c7-4f5c-bb5e-47840aa24f1f&tw=66&tx=320&ty=420&ts=ONE_TO_ONE

Dotted: https://canvas.fediverse.events/#x=378&y=423&zoom=27&tu=https%3A%2F%2Fbytes.programming.dev%2Ffiles%2F1b2ba85c-98c7-4f5c-bb5e-47840aa24f1f&tw=66&tx=320&ty=420&ts=DOTTED_BIG

[-] Ategon@programming.dev 14 points 2 years ago* (last edited 2 years ago)

I mainly use linkstack https://linkstack.org/, git repo: https://github.com/LinkStackOrg/LinkStack

Theres an instance for the programming.dev instance if you want an example of how it looks https://me.programming.dev (weve got a space-like theme on it)

[-] Ategon@programming.dev 14 points 2 years ago* (last edited 2 years ago)

Its happening once a year so likely in the summer

Im working on another event that may happen next month though depending on if I finish the rest of the things to do in my queue of projects !safe_crackers@programming.dev

(so this and canvas will be 6 months apart from each other)

[-] Ategon@programming.dev 15 points 2 years ago

There is technically a roundabout way you can do it although it involves a bit of actions

I havent fully tested it so may need some variation of the actions to work but:

  1. Post gets created as normal in the instance
  2. Post get removed through the lemmy ui so that it sends a removal federation action and removes the post everywhere it was federated to
  3. Post get unremoved in the database by changing the removed value to false. As this is changing the value itself rather than sending an action this does not federate and only unremoves it for the instance itself
[-] Ategon@programming.dev 13 points 2 years ago* (last edited 2 years ago)

Exploding heads shut down awhile ago and moved to another platform not in the fediverse

[-] Ategon@programming.dev 13 points 2 years ago

Looks like a camelCase variable to me so its likely just a temporary word they replace with the actual bot name but something went wrong and it didn't replace it properly leading to the temporary text showing instead

There could be some other reasons but the actual cause cant really be determined without looking at the source code

[-] Ategon@programming.dev 14 points 2 years ago* (last edited 2 years ago)

This is a collecting community that gets every topic in the instance (so people can go to it and then be naturally sent into the other ones in the instance) so questions in here are fine.

The main question communities in the instance though are:
!no_stupid_questions@programming.dev
!ask_experienced_devs@programming.dev
!cs_career_questions@programming.dev

[-] Ategon@programming.dev 15 points 2 years ago* (last edited 2 years ago)

they do an allowlist rather than a blocklist (defederate with everyone by default, explicitly allow certain ones). the two were removed from their allowlist

[-] Ategon@programming.dev 15 points 2 years ago* (last edited 2 years ago)

They defederated from both programming.dev and sh.itjust.works recently since they held a vote and they had enough upvotes to do so. Reasoning for programming.dev was due to people in our instance coming in there with supposedly bad takes but I feel like thats a major overreaction to block an entire instance of people with different views (with the different views appearing due to it not being political at all inside the instance) due to a couple people going in there instead of just moderating the individual users. The message to defederate from us also only has 13 upvotes and was both programming.dev and sh.itjust.works which I feel isnt really a majority opinion of their instance if they want one since it confounds the upvotes of two different instances and is a relatively low amount for their monthly active users

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Ategon

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