[-] SpookyVanguard64@hexbear.net 4 points 2 years ago

@Mabbz@hexbear.net @vertexarray@hexbear.net @plantifa@hexbear.net @wtypstanaccount04@hexbear.net @notthenameiwant@hexbear.net @Zoift@hexbear.net @Octofad@hexbear.net @MolotovHalfEmpty@hexbear.net @ThePokeYen@hexbear.net @nabana@hexbear.net @LesserCacodemon@hexbear.net @PaX@hexbear.net

Newest installment in the sub-genre intro series, hope y'all enjoy o7

Next video will probably be on Breakbeat Hardcore, planning on doing a single megamix that starts around 135 bpm and works its way up to around 165 bpm.

[-] SpookyVanguard64@hexbear.net 4 points 2 years ago

@Mabbz@hexbear.net @vertexarray@hexbear.net @plantifa@hexbear.net @wtypstanaccount04@hexbear.net @notthenameiwant@hexbear.net @Zoift@hexbear.net @Octofad@hexbear.net @MolotovHalfEmpty@hexbear.net @ThePokeYen@hexbear.net @nabana@hexbear.net @LesserCacodemon@hexbear.net @PaX@hexbear.net

Second part of the sub-genre intro guide series I'm working on, coving Techstep & Neurofunk this time. Next part will probably either cover Atmo Jungle/DnB or Jungle Tekno & Happy Hardcore. Hope y'all enjoy o7.

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Part 2 to the subgenre guide series I'm working on, hope y'all enjoy o7

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Bad Company UK - Refuge [Drum & Bass] (1999) (badtasterecordings.bandcamp.com)

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:lea-bounce: Hope y'all enjoy o7 :lea-bounce:

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[-] SpookyVanguard64@hexbear.net 3 points 2 years ago

Yeah. I was actually listening to Ed Rush & Optical's album "Wormhole" for the very first time the other day, and while it's pretty tame by the standards set by stuff that came after it, I couldn't help but think of how wild it must have been to go from stuff like Dred Bass, Ricky, Terrorist, Maximum Style, etc. to Wormhole in only 3-4 years.

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Technical Itch - The Paradox [Drum & Bass] (2020) (techitch-dubplates.bandcamp.com)

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Made a genre guide for Breakcore, DnB, Jungle and Breakbeat Hardcore a couple years ago. People seemed to find it helpful, so I'm working on a series going over specific subgenres, with this being the first video in that series. Hope y'all enjoy o7

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Here's a Techstep track I started working on a couple weeks ago, hope y'all enjoy o7

[-] SpookyVanguard64@hexbear.net 4 points 2 years ago

The inclusion of the "Close Encounters" samples is kinda funny tbh, 'cause the whole reason I even had them was to make a bootleg remix of Siamese Minds - Killer Instinct. I started working on that bootleg around 3-4 weeks before I started on Cyberia '94, but haven't finished it yet. Then when working on Cyberia '94, I had completed the two sections before & after the ambient section with the Closer Encounters samples, but transitioning directly between them didn't sound right.

So that whole section came about just 'cause I decided to bridge those two sections by switching into something completely different for a bit. And the thing I decided to switch into is basically just a rough recreation of a section of the intro for the Killer Instinct bootleg I'm working on (minus the drums & bass), which worked surprisingly well lol.

[-] SpookyVanguard64@hexbear.net 3 points 2 years ago* (last edited 2 years ago)

Anyone know what song is being sampled here? Kid Lib - Slow Jump also samples it and I want to try and find the original track.

[-] SpookyVanguard64@hexbear.net 4 points 2 years ago* (last edited 2 years ago)
  • Twin gatling guns
  • Pile bunker in left weapon bay
  • I think I was using a laser cannon on the right shoulder, but it might have been a weapon bay bazooka
  • Heavy biped legs
  • Same FCS & boosters as Balteus fight

Tried to use a bazooka & cannon in my hands initially, but figured out fairly quickly that I was doing best with the gatling guns.

Edit: Have the game up right now, so I thought I'd give a more detailed rundown of my build:

Body:

  • Head: KASUAR/44Z
  • Core: DF-BD-08 TIAN-QIANG
  • Arms: DF-AR-08 TIAN-QIANG
  • Legs: DF-LG-08 TIAN-QIANG

Power, FCS & Expansion:

  • Booster: ALULA/21E
  • FCS: FCS-G2/PO5
  • Generator: VP-20D
  • Expansion: Assault Armor

Here's a few screenshots of how it looks (with different weapons than what I used in the boss fight):

[-] SpookyVanguard64@hexbear.net 4 points 2 years ago

Tried a bunch of different loadouts 'cause I kept getting my ass kicked, but what finally worked was:

  • Quad legs to help stay airborne when needed
  • FCS good at close & mid range
  • The boosters with 3 nozzles and blue exhaust flames
  • Laser blade (the one you start the game with) on left arm
  • Honestly don't remember what I had on the right arm, but it was either a rocket launcher or a pulse rifle
  • Shield on the left shoulder
  • Forward firing missile pod (the one you start the game with) on the right shoulder

Really should've gotten a weapon that was good at dealing with shields, but I didn't have one yet and went into the mission not knowing that I'd need one. At least the laser blade proved decent at doing damage to the shield.

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SpookyVanguard64

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