That's definitely not the norm for indie devs on Steam. They are heavily reliant on wishlists because it automatically notifies when the game is released and on sale; it's why the call to action for indie games is to wishlist it.
Simply bully your friends into having weekly mandated game time.
Shocked that they haven't already had ads.
Has anyone used a smart fridge? I'm struggling to think of what features I'd actually end up using.
SOLD!
(Dare I even ask what happened?)
I love playing big, involved boardgames and their designs are fantastic but trying to teach it to someone and do all of the admin of resolving moves can make it feel like a chore.
For example, I've played Nemesis precisely once. It took HOURS to get through because of learning all the rules etc. Loved it, love the design, would be freakin' perfect if there was a digital version which automates the faff.
"Code your own engine and show us how it’s done, please”
Don't need to be a fucking pilot to know that a plane shouldn't be upside down in the trees.
Advanced purchasers get access to a special gamestate: "Fucked".
Depends on where you live, I suppose. Where I am, you can't have someone hook up their phone to a bluetooth speaking to play the world's most tame Spotify playlist but they will absolutely have the radio on at all times.
"This is Lars Ulrich, the drummer of Metallica. This month he was planning to install a gold plated shark tank bar beside his pool, but thanks to people like you downloading his music, he must now wait a few months before he can afford it."
It's unacceptable for games from big studios to be released in such a shoddy state. At this point, the best bet as a consumer is to wait 3 months before buying anything.
Picked up the Indiana Jones game which is actually pretty fun. Also been trying to get into playing Total War: Warhammer 2 but a lot of it feels like an exercise in frustration (I might just not be very good at it).
Deyis
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Valve should absolutely be doing more to fix their mistake.