this post was submitted on 28 Jun 2023
48 points (98.0% liked)

RetroGaming

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[–] [email protected] 13 points 1 year ago (1 children)

1994 was 6 years ago, this doesn't really qualify as being retro

[–] [email protected] 4 points 1 year ago (1 children)

I'm Commander Sheppard, and this is my favorite comment in the Fediverse.

[–] [email protected] 0 points 1 year ago

And my Axe!

[–] [email protected] 5 points 1 year ago

Descent taught me how to fly using the numpad. I think I had A as thrust, Z as reverse, 8/2 as pitch, 4/6 as yaw, 7/9 as roll, 1/3 as horizontal strafe, and +/- as vertical.

Descent also taught me how to use dial up for multiplayer.

[–] [email protected] 4 points 1 year ago (1 children)

One of those games I owned a demo of, but was never able to control properly. But, boy, was it cool! As a kid I messed around with it, but didn’t see more than one or two levels.

I still think about it from time to time, that’s the lasting impression it had on me. I never imagined, there would be an update or remake!

Thank you for the memories!

[–] [email protected] 5 points 1 year ago

A good joystick or even gamepad can help a fair bit with the control. Keyboard sometimes felt... complicated

[–] [email protected] 3 points 1 year ago

The nostalgia hits hard here! So much fun had in this era of pc gaming.

[–] [email protected] 2 points 1 year ago (1 children)
[–] [email protected] 1 points 1 year ago

I don't get it. Why bother with such poor quality textures? D1 was my favorite of the series, but I feel like the d1x project probably did more for the appearance boost (been a while since I played it though!)

[–] [email protected] 2 points 1 year ago

The reason I still use inverted Y-axis on controllers to this day!

[–] [email protected] 1 points 1 year ago

I think the lighting on the original was quite good, enough that adding raytracing is only adding a tiny bit more.

What it really needs is upscaled textures tbh.

[–] [email protected] 1 points 1 year ago

Will this run on a steam deck? I had it back in the Weezer win 95 dialup, wutang CD-ROM mansion days.

[–] [email protected] 1 points 1 year ago

So cool, I had this on PC back in the day, but the PC really wasn't powerful enough to play it properly, it was so jerky. Can't wait to try it on a modern computer, thanks for the link!

[–] [email protected] 1 points 1 year ago

Yoooooo! What a throwback!

[–] [email protected] 1 points 1 year ago

Hah. Not surprised NHTV folks made this. Those students have made many interesting graphics/gamey projects over the years.

It looks pretty! I gotta try it.

[–] [email protected] 1 points 1 year ago

I remember seeing a demo in the mall when I was a kid. It looked so futuristic

[–] [email protected] 1 points 1 year ago

I'm sure Digital Foundry are working on a video about this.

[–] [email protected] 1 points 1 year ago

I had a SpaceOrb 360 so I could play this. It didn't help.

[–] [email protected] 1 points 1 year ago

Damn I used to play the hell out of this game. I remember the controls being very difficult to figure out, but once you did it was awesome.

[–] [email protected] 1 points 1 year ago

Played a ton of Descent with my CH Products Flight Stick Pro, which is since long gone. Not sure I could play any other way.

[–] [email protected] 1 points 1 year ago

One of the true childhood nostalgia games for me.

Sometimes I'd hear people talk about other games with Descent in the title (I think it was Descent: Freespace?) I'd think "Wait ... that's not the Descent I know of"

[–] [email protected] 0 points 1 year ago (1 children)

This was such a unique game. It was like a merge of a tight corridor first person shooter and a space combat simulator where there is no "up". I haven't seen anything like it since.

[–] [email protected] 1 points 1 year ago

Some of the original devs made a spiritual successor a few years ago.