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[-] Marasenna@lemmygrad.ml 11 points 13 hours ago

3 and NV are still perfectly playable.

If they have to remaster something I wish they'd remaster Fallout 1. Especially since Tim Cain is back at Obsidian now.

[-] ClathrateG@hexbear.net 7 points 12 hours ago* (last edited 12 hours ago)

still in iso or do it in 3D first person?

[-] 30_to_50_Feral_PAWGs@hexbear.net 1 points 4 hours ago

Iso with the Unreal 4 HD-2D engine would be interesting, if they leave off the fucking Denuvo for once

[-] ClathrateG@hexbear.net 9 points 12 hours ago* (last edited 12 hours ago)

isaac-pog

y'all are jaded af, just pirate it

[-] LaughingLion@hexbear.net 17 points 14 hours ago* (last edited 14 hours ago)

Play BG3 and then any Elder Scrolls games and you quickly realize how desperately they need to hire a director of cinematography or at least contract one. Not for the trailers. For the dialogue. That flat, direct-on approach to the camera angle when you are talking to someone has got to go. It's like they are saying "here, look how ugly our models and textures are up close. See how badly our facial expression animations can be under scrutiny? Thanks. We wanted you to notice in the worst way." In Morrowind the way they did dialogue was novel and cool. Now it looks amateur at best and downright lazy most of the time. They've put zero thought into it.

hl2 had better facial animations

[-] 30_to_50_Feral_PAWGs@hexbear.net 1 points 4 hours ago

"How are you?"

"I've been better. How are you?"

"I've been better."

"I hope things get better."

[-] whisp@hexbear.net 18 points 16 hours ago

Hard to be enthused for the remasters if they are similar to the Oblivion one.

And to be honest I have grown tired of the same gameplay loop for two decades at this point.

[-] TheModerateTankie@hexbear.net 35 points 18 hours ago* (last edited 18 hours ago)

It's 2008 and Bethesda is contracting Obsidian to rush a new Fallout game to market.

It's 2026 and Bethesda is contracting Obsidian to rush a new Fallout game to market.

[-] jackmaoist@hexbear.net 11 points 16 hours ago

Hopefully Obsidian gets the full Creation Engine 3 kit.

[-] robot_dog_with_gun@hexbear.net 16 points 17 hours ago

ah but this time microsoft is making bethesda do it

[-] Guamer@hexbear.net 8 points 14 hours ago* (last edited 14 hours ago)

The theory is this is the new Xbox boss capitalizing on Fallout's popularity after it being weirdly, well, not capitalized on for the past several years despite the show.

Smart and long overdue tbh

[-] FourteenEyes@hexbear.net 15 points 16 hours ago

Fallout 5 is in pre-production? Still? After eleven fucking years?

No wonder they gave the IP to Obsidian to play with. At this rate I expect Fallout 5 and Elder Scrolls 6 to just never come out.

[-] jackmaoist@hexbear.net 17 points 16 hours ago

Bethesda has completely lost it. Idk how the fuck they spent 8 years on Starfield.

[-] barrbaric@hexbear.net 20 points 15 hours ago

Look it takes a long time to write a story that bad.

[-] LeeeroooyJeeenkiiins@hexbear.net 1 points 41 minutes ago

Do you think they wrote a good story first and then spent the rest of their time whittling it down into the least memorable piece of shit they could turn it into or do you think they just really nailed that on their first try

[-] FourteenEyes@hexbear.net 9 points 15 hours ago

That reminds me, it does amuse me that when you search "Emil Pagliarulo" on YouTube it just brings up a bunch of videos about how much he sucks

[-] barrbaric@hexbear.net 9 points 15 hours ago

And rightfully so. For Skyrim and Fallouts 4 (and maybe other stuff prior?) he was able to coast off of an existing setting written by more talented people. When he doesn't have that crutch and is responsible for coming up with original ideas, the best he can do is "sure the guy who invented the warp drive was worse than Hitler by a factor of several hundred, but he had to do it because space is really cool".

[-] ShinkanTrain@lemmy.ml 6 points 8 hours ago

You're gonna to have to explain that last part to me cause I'm not playing Starfield

[-] FourteenEyes@hexbear.net 4 points 5 hours ago

Testing the FTL drive fucked up Earth's magnetosphere and it's uninhabitable now

But space

[-] barrbaric@hexbear.net 2 points 5 hours ago

In one of the last missions, you learn from audio logs at an abandoned NASA facility on earth that the guy who "created" the warp drive did so having learned how to from some magic precursor artifact. Due to the artifact, he also knew that using it would destroy the magnetosphere of the planets it was used around over time. He also knew that doing so would result in only a few million people being able to evacuate earth before it became uninhabitable and therefore he was sentencing 99+% of humanity to death. He did this anyway because "going to space is just so important". There is no actual reason ever given in game for why someone would actually want to go to space because frankly space in Starfield is boring as fuck.

To make things even worse, he also knew that this fundamental flaw in FTL tech would actually be solvable with a software patch but didn't deploy it because I guess he just wanted to be the worst genocidaire of all time.

To make things even more worse, IIRC THE GAME NEVER ACTUALLY ADDRESSES THAT HE DID THIS. You have to read between the lines that this random engineer is history's greatest monster.

[-] 30_to_50_Feral_PAWGs@hexbear.net 2 points 4 hours ago

did so having learned how to from some magic precursor artifact

Is this a goddamned Assassin's Creed crossover episode

[-] barrbaric@hexbear.net 2 points 3 hours ago

Sadly that might lead to something interesting happening, so no. The extent of the precursor artifacts in-game is you go into a room, float through glowing rings, and then learn a ~~dragon shout from Skyrim~~ space power.

[-] 30_to_50_Feral_PAWGs@hexbear.net 2 points 2 hours ago

Looking forward to achieving CHIM in Fallout 5

[-] FourteenEyes@hexbear.net 8 points 12 hours ago

He didn't even invent it, really. He just copied precursor technology. So another thing they just copied from Mass Effect

[-] sleeplessone@lemmy.ml 3 points 5 hours ago

Their "copy something from precursor technology" world building point itself being a copy of precursor technology (Mass Effect in this case)? How meta! Maybe Emil Pagliarulo is a clever writer after all. /j

[-] imogen_underscore@hexbear.net 10 points 16 hours ago

i will eat my hat if tes6 ever comes out let alone fallout 5

[-] FlakesBongler@hexbear.net 19 points 18 hours ago

Looking forward to playing Fallout 5 in 20 years

[-] robot_dog_with_gun@hexbear.net 13 points 17 hours ago

if obsidian is making it it'll be more like 18 months

[-] FlakesBongler@hexbear.net 11 points 17 hours ago

They're not making a mainline entry

Bethesda won't surrender that plum

It's gonna be another side-entry like New Vegas was

[-] TheModerateTankie@hexbear.net 13 points 17 hours ago

I loved fallout new vegas, and couldn't finish fallout 3 or 4, so this is good news to me.

[-] robot_dog_with_gun@hexbear.net 10 points 17 hours ago* (last edited 17 hours ago)

did they say it was new vegas 2? todd isn't calling the shots, what's her name the ai lady microsoft executive is

[-] spectre@hexbear.net 2 points 5 hours ago
[-] robot_dog_with_gun@hexbear.net 1 points 1 hour ago

nah the meatbag that replaced spencer came from the generative ai bullshit division.

[-] Evilsandwichman@hexbear.net 8 points 17 hours ago

Nice; fallout 3's graphics have not aged well, and I've heard there's serious compatibility issues with both fallout 3 and new vegas, so remasters should be nice (unless they botch these as well, which would be in keeping with tradition, I just hope they don't)

[-] BobDole@hexbear.net 23 points 16 hours ago

It’ll be AI upscaled and the compatibility updates will be vibe coded in Copilot, the only part working on release is making it crash if you arent using Windows 11

this post was submitted on 17 Jul 2026
32 points (100.0% liked)

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