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[-] jackmaoist@hexbear.net 17 points 18 hours ago

Bethesda has completely lost it. Idk how the fuck they spent 8 years on Starfield.

[-] barrbaric@hexbear.net 20 points 18 hours ago

Look it takes a long time to write a story that bad.

[-] LeeeroooyJeeenkiiins@hexbear.net 2 points 3 hours ago

Do you think they wrote a good story first and then spent the rest of their time whittling it down into the least memorable piece of shit they could turn it into or do you think they just really nailed that on their first try

[-] barrbaric@hexbear.net 1 points 1 hour ago

I think Emil wrote some absolute garbage on his first attempt and then refined it into pure shit over several years.

[-] FourteenEyes@hexbear.net 9 points 18 hours ago

That reminds me, it does amuse me that when you search "Emil Pagliarulo" on YouTube it just brings up a bunch of videos about how much he sucks

[-] barrbaric@hexbear.net 9 points 18 hours ago

And rightfully so. For Skyrim and Fallouts 4 (and maybe other stuff prior?) he was able to coast off of an existing setting written by more talented people. When he doesn't have that crutch and is responsible for coming up with original ideas, the best he can do is "sure the guy who invented the warp drive was worse than Hitler by a factor of several hundred, but he had to do it because space is really cool".

[-] ShinkanTrain@lemmy.ml 6 points 10 hours ago

You're gonna to have to explain that last part to me cause I'm not playing Starfield

[-] FourteenEyes@hexbear.net 4 points 8 hours ago

Testing the FTL drive fucked up Earth's magnetosphere and it's uninhabitable now

But space

[-] barrbaric@hexbear.net 2 points 7 hours ago

In one of the last missions, you learn from audio logs at an abandoned NASA facility on earth that the guy who "created" the warp drive did so having learned how to from some magic precursor artifact. Due to the artifact, he also knew that using it would destroy the magnetosphere of the planets it was used around over time. He also knew that doing so would result in only a few million people being able to evacuate earth before it became uninhabitable and therefore he was sentencing 99+% of humanity to death. He did this anyway because "going to space is just so important". There is no actual reason ever given in game for why someone would actually want to go to space because frankly space in Starfield is boring as fuck.

To make things even worse, he also knew that this fundamental flaw in FTL tech would actually be solvable with a software patch but didn't deploy it because I guess he just wanted to be the worst genocidaire of all time.

To make things even more worse, IIRC THE GAME NEVER ACTUALLY ADDRESSES THAT HE DID THIS. You have to read between the lines that this random engineer is history's greatest monster.

[-] 30_to_50_Feral_PAWGs@hexbear.net 2 points 6 hours ago

did so having learned how to from some magic precursor artifact

Is this a goddamned Assassin's Creed crossover episode

[-] barrbaric@hexbear.net 2 points 6 hours ago

Sadly that might lead to something interesting happening, so no. The extent of the precursor artifacts in-game is you go into a room, float through glowing rings, and then learn a ~~dragon shout from Skyrim~~ space power.

[-] 30_to_50_Feral_PAWGs@hexbear.net 2 points 5 hours ago

Looking forward to achieving CHIM in Fallout 5

[-] FourteenEyes@hexbear.net 8 points 15 hours ago

He didn't even invent it, really. He just copied precursor technology. So another thing they just copied from Mass Effect

[-] sleeplessone@lemmy.ml 3 points 8 hours ago

Their "copy something from precursor technology" world building point itself being a copy of precursor technology (Mass Effect in this case)? How meta! Maybe Emil Pagliarulo is a clever writer after all. /j

this post was submitted on 17 Jul 2026
36 points (100.0% liked)

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