My brain is rotted. I can no longer see "dungeon crawl" without thinking its a reference to Dunegone Crawler Carl.
Which is wild because I was literally just reinstalling Diablo 2.
My brain is rotted. I can no longer see "dungeon crawl" without thinking its a reference to Dunegone Crawler Carl.
Which is wild because I was literally just reinstalling Diablo 2.
A traditional roguelike DCC fangame would go hard, even if it's just a mod with some renames and stat tweaks
Was fully expecting a DCC x JoJo's meme in here and am unsure if i'm disappointed it's not
I’ve never heard of this before but that looks awesome lol I was playing some older text based games like this from the 80s a few weeks back so I’ll add this one to the list
Crawl: Stone Soup is an excellent traditional roguelike. No metagame. Every run is independent (aside from occasionally running into ghosts of past characters, but those have been way toned down in recent versions)
The biggest threat is hubris and inattention. I lose a lot of characters from stubbornly just attacking them instead of actually using resources.
I dunno if it'll disappoint you or not but DCSS isn't really a text-based game. It looks like this:

I just had to consult the log (at the bottom left part of the screenshot) to recreate the turn of events.
It's still a very fun game!
Hell yeah. Good way to start a run.
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
Relavent communities: !games@lemmy.world !games@sh.itjust.works !retrogaming@lemmy.world !videogamesuggestions@lemmy.zip !linux_gaming@lemmy.world