The good days of Blizzard are over, I'm not getting my hopes up for anything they produce nowadays.
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I'll keep an ear to the ground.
But I don't like that $90 preorder logic at all, it's almost weird it exists.
I try to imagine going to a gamestop and a gaming associate was like, buy that game 3 days later and I'll give you $20.
Skip the in game pet and mount, that most people forget exists after the expansion, and I'll make that $40
But then.... why does this system exist?!
Early access is the new fad, because it costs nothing and has value to some players. The increasing drive for more monetization is Activision's influence, Blizzard was really lazy about it before being bought.
At least early access makes a little sense in an mmo. The new areas are super crowded on launch, so letting some get through early does help.
But then⦠why does this system exist?!
Because it works and makes them money! You can bet that other publishers will take notice and you'll see such money grabbing schemes becoming more and more common.
that doesn't necessarily mean it will be an RTS, and whatever shape it takes will depend on the person or team who goes to bat for it.
So... it's not Starcraft, then. It's just another game.
You know how in Starcraft, Infestors could take over a unit and parade it around to do its bidding?
It sounds kind of like that, but with the Starcraft brand.
Soβ¦ itβs not Starcraft, then.
I think Starcraft has enough story and character development by now that its identity is more than just the mechanics that it started with.
Itβs just another game.
It would still be a Starcraft game. If we were to ignore the lore and only consider the RTS format, then even the first Starcraft was "just another game". Those mechanics weren't unique or new.
Similarly, World of Warcraft is still a Warcraft game, even though it's hung on a different framework from the original.
I think Starcraft has enough story and character development by now that its identity is more than just the mechanics that it started with.
I can imagine that, but I don't think anyone but RTS fans know that.
I feel like, if they want to 'bring it back' as a brand, they would need to do an RTS game with all the marketing and such, to please the fans and bring it back into the public's memory, and then they could follow it up with a non-RTS spinoff.
If they don't do it like this, they'll likely have another debacle like with Diablo Immortals, where fans are waiting for a full-fledged title in that series and they're announcing something that's just not that.
The name is moneygrab
StarCraft extraction shooter confirmed.
Would you claim if Starcrft ghost had not been canceled, it would not be a starcrft game?
Blizzard died a long time ago.
Yeah, let's not forget that Blizzard was bought by Activision and Activision was just bought by Microsoft.
There is no "Blizzard", just Microsoft.
I genuinely have more faith in Microsoft than Activision.
I don't have any empirical evidence, but for some reason I do.
"Ohoho Kerrigan got herself in a big pickle, could you help her collect all these fruit?"
StarCraft Ghost back on the menu?
Yeah it's been awhile, old penny arcade about it been almost 20 years. I remember hoping to see it at the time.
The next Starcraft game will be a MOBA BR because that's the most soulless thing we could think of and it's our best bet to boost shareholder confidence.
It's going to be a mobile game.
What, you don't have a phone?
Filled with micro transactions too. Iβd be surprised if it isnβt P2W
I hope StarCraft: Ghost finally gets made. IIRC, it was supposed to be a 3rd person shooter.
"The lights mean stealth!"
It was made then they shelved it
A build was leaked, it wasn't complete but according to the reports it had like 2 complete worlds.
My thought exactly!
Beat me to it. I'd put money on them completing this (or a bastardization of what it was supposed to be).
Do we have StarCraft on mobile. Maybe StarCraft Immortal something?
Mobile gacha / 10
Is there any point to StarCraft if itβs not an RTS?
Idk, I always thought Starcraft: Ghost sounded promising. Actually being able to participate in one of the battles seemed pretty cool to me. Of course, the devil is usually in the details.
World of StarCraft? /s
Why do I feel like this is gonna just be M$/Activi$ion/Blizzard going, "Hey look at Starfield, we have a sci-fi thing, let's copy Starfield with our sci-fi IP".
And I mean, while I can't see a Starfield-clone work in the Starcraft universe, I could see an adjacent spin-off game work really well like being a cargo-pilot having to drop stuff off on planets during active battles with fire all around you, or an exploration game where you explore galaxies and have to avoid being detected/caught by the zerg and/or protoss.
But I can't see the modern Actiblizzking pull that off, even with MS throwing endless money at them.
Sounds like under Microsoft it's going to be a first person shooter :rolls eyes:
To be fair, I reckon a well made SC FPS could be pretty rad if you got to play each species/unit type. Playing as a Zealot or Dark Templar would be awesome.
Ghost?
Some time back there was an April Fool's Day release for World of Starcraft. I assume they didn't make it because they had maxed out their bank accounts.
I'd love for Blizzard to pursue a genuine passion project. Ask the Microsoft overlords for a few years to put out something not beholden to sales expectations or profit. They can devote a small team to make something that they want to while the rest of the company continues on with its soulless corporate entertainment fabricator to fund the creative projects. You need creative projects to keep the workforce engaged.
If nothing else, Activision Blizzard was seen as a greedy, profit-driven machine which continually pushed out semi-entertaining products with en emphasis on FOMO micro-transactions and monetization schemes. Blizzard is a shell of what it once was.
Let them get back to their roots. Let them focus on engagement and fun.
Do yOu GUys not hAve phoNes??