It's mechanically very competent, the difficulty seems appropriate (on the hardest difficulty at least) and the social sim stuff is made so that you need to think about efficiency but aren't tempted to use a guide. The "puzzle" of how to build the characters remains interesting to the end, though there is usually an obvious correct choice.
The story kind of shits the bed about 2/3 of the way in, in a way that makes the game seem like it was stitched together from the corpses of like two other failed projects. It has plenty of enjoyable moments and characters, but that part left a bit of a sour taste in my mouth.
It is painfully liberal in a way that is so incoherent with the story that it almost flips over to being interesting again.



