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[–] 134 points 7 months ago* (last edited 7 months ago) (2 children)

My favorite one-shot that I've ever ran involved the PCs being hired by a city to go kill some kobolds. The kobolds had taken over their mine, had fortified the place, and were violently rejecting any attempts to make them leave.

When the PCs arrive, it's basically as described: The mine is overrun with kobolds, who have erected makeshift barricades and are armed with crossbows.

In actuality, the city had hired the kobolds to mine the ore for them, but then refused to pay them after taking delivery. It's a labor dispute, and the PCs had been hired to kill them because nobody would question some adventurers killing some kobolds. The players discovered this and were upset enough about being lied to that they joined the kobolds' side and basically acted as the (very well-armed and aggressive) union reps, negotiating better pay and more favorable terms for them. Was a great time.

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  • I was in a game where we all played kobolds and lived in a old mine, except during a winter food raid on the local gnomes we managed to break into the mayor's house and steal the treasury. When they demanded we return the safe we swapped the gold for lead, then they sent adventurers who we bribed with a gold bar each and the knowledge they had been lied to about the number of kobolds they had to fight.

    In the end we ended up bloodlessly annexing the gnomes and putting them under "oppressive" restrictions and tax burden that ended up better than before we took over accidentally exposed former mayor's massive embezzlement (In character we still don't understand what he did wrong, we see it as dragon behavior) which started a pattern. We would scheme and plan evil things but end up being a net good for the area and because our party face was adorable as a sack of kittens no one noticed that both of the planners are evil as fuck

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  • [–] 69 points 7 months ago

    Hey, you're the one underpaying your fictional workers in the first place

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  • [–] 50 points 7 months ago

    You know what that's called, right? It's class consciousness. When people's power fantasies are union organizing, that implies there is a degree of cultural hegemony going on and that's pretty neat.

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  • [–] 50 points 7 months ago (3 children)

    Player: I want to ask this road worker about their job.

    GM: They tell you that they are perfectly happy with their job. They say they work short hours, get paid well and have a contract with very favourable terms that prevent them from being fired arbitrarily. All of their colleagues seem to feel the same way.

    Player: Hm, what if they're lying?

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  • [–] 3 points 7 months ago

    Every time I see a “survey crew ahead” sign on road I have this mental image of driving with me head out the window yelling “ one a scale from one to ten: how acomadating do you feel your employer is with scheduling request- damnit I passed them… how am I supposed to do this going 60?!”

    Second off topic when I see the sign with a construction worker with a shovel I think “lazy protesters ahead. You got to hold the sign up!”

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  • [–] 35 points 7 months ago (3 children)

    Remeber, kids: Laws are threats made by the dominate socio-economic ethnic group in a given nation. It's just the promise of violence and police are basically an occupying army.

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  • [–] 19 points 7 months ago (2 children)

    Had to go find a clip of this because the delivery makes it even better, like a militant socialist afterschool special:

    https://www.youtube.com/shorts/bmaoNLSHx_w

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  • [–] 5 points 7 months ago* (last edited 7 months ago)

    Yeah, my character is realizing that the nobles that want to depose the king in favor of a ruling council are themselves just as corrupt if not more, and that the only real answer is a worker's revolution. So this might end up being a bit of an influence in this weekend's events.

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  • [–] 27 points 7 months ago

    Oh no, I have a really easy means of getting my players organically motivated in my story. :(

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  • [–] 27 points 7 months ago

    Sounds like a good campaign to me!

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  • [–] 25 points 7 months ago

    That's my kind of game. The "let's not be political (even though it is political)" flavor is less appealing.

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  • [–] 24 points 7 months ago (4 children)

    You can do a harry potter thing where the workers want to be slaves

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  • [–] 17 points 7 months ago* (1 child)

    This is how you get killed irl, by embracing the "happy slave" trope

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  • [+] 21 points 7 months ago* (last edited 2 weeks ago)
    [–] 16 points 7 months ago

    Why do you think it is called a party?

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  • [–] 12 points 7 months ago

    dimension 20 moment

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  • [–] 12 points 7 months ago (3 children)

    Unions is not socialism.

    Socialism is when the corporations are both owned and controlled by the workers of those companies themselves.

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  • [–] 11 points 7 months ago

    If you don't have a copy of the little red songbook, can you really call yourself a bard?

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  • [–] 10 points 7 months ago

    im all for supplying them with that hope, but probably through a meta conversation so that they don't attempt to unionize everything they see and instead make it a story they want to partake in

    Now, would this work? Or embolden them to instead begin protracted warfare against the kingdom of the lvl 12 mage?

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  • [–] 8 points 7 months ago*

    Literally me as an unchained rogue in pf1. Enter city, use my underworld connections to find the abusers, rapists, and pedos. During my downtime, after helping the party during adventuring as normal, I build up a list of men to kill.

    Rinse/repeat

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  • [–] 8 points 7 months ago (1 child)

    If they want to walk the revolutionary road, then they better prepare some backup characters. The forces that built the world are never keen on allowing some scrappy rat-cachers to poke and prod at its foundations.

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  • [–] 7 points 7 months ago (1 child)

    This but actually. Dnd is not the best system to live out the group's actual fantasy of social revolution, and that's what my groups tend to want to do.

    Come to think of it, can anyone here suggest a good rpg system to simulate working people siezing the means of production from the bourgeoisie?

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  • [–] 6 points 7 months ago

    I played with a group that defeated a boss by unionizing his minions against him so they could have a worker owned dungeon. I played another campaign where i turned a kingdom over to its field workers and abdicated and destroyed the monarchy after defeating its ruler.

    😈

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  • [–] 6 points 7 months ago (1 child)

    JDPON Bard leading a protracted people's war against the despotic empire.

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  • [–] 6 points 7 months ago* (last edited 7 months ago) (1 child)

    Our party tries to extort money from every single NPC we encounter. Our rouge would probably asks for the jewels of the deceased person at a funeral or otherwise we would not help the town to fend of the goblin invaders (which then costs something as well of course).

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  • [–] 3 points 7 months ago (2 children)

    unionize? no. one party, we were doing LMoP. i fucking hate LMoP. I took the boring ass prerolled character the DM made me play (because other people don't know dnd and thus it wouldn't be fair to let me play a character i wanted to play) and twisted the premade backstory from him saving some mistreated workers into him leading a communist revolution.

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    [–] 3 points 7 months ago

    Sounds like a great party to do an Acq Inc campaign. They play as their own business and can have evil corporations as enemies. It's great fun

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