I choose not to play these games.
I don’t love it, but I’ve found that it’s been less intrusive than I thought. Generally only feel it when the internet goes out. That said, I’ve got fairly good fiber internet, so I’m a bit privileged in this regard. We used to have absolutely horrendous rural internet and it sucked.
Is there an offline crack yet? I would have assumed piratws would have for sure gotten that done
D3 still doesn't have an offline crack to my knowledge because the crack isn't going to be simple. In most games, a DRM crack is typically as simple as editing a single instruction to jump over whatever code is trying to call the DRM feature.
But D3 and D4 are different. Essentially, a lot of game logic just isn't available to the client and stored on the server, so any hack will need to replace that. Console versions of D3 actually do have that code available, but now it's a non-trivial matter of porting that code back to the PC...
This will probably never happen unless the source code gets leaked.
I just can't justify purchasing a game where one day someone is going to flip a switch and permanently remove my ability to play it. I'm still playing catch up with games from the 1980s.
I would hope that in case of D3 they would patch offline mode to it and after that shut down the servers.
I don't buy always online games. Period.
As a new dad, that problem was solved by being too tired to game with the little free time anyway lol. Also emulators like yuzu work wonders here as you can just pause the emulator even if the game doesn't support it.
If the game is single player, there's no reason for it to force you to be connected to the internet. It's annoying and it shouldn't be the norm
It’s a case of the game industry creating a problem to sell the solution in my opinion. They insist that they need fo force increasingly ridiculous monetisation onto us because they need to maintain the servers, but the reason they need servers to maintain in the first place is because they made their functionally single player game phone home unnecessarily every ten seconds. The irony being that if I’d just pirated the game I wouldn’t have to deal with that.
If it's not a multiplayer game then it shouldn't need to be online.
Like I play Hitman a lot and occasionally the game pauses because it loses connection to the server even though it's single-player. It's usually able to reconnect but its still a bit annoying. And I am playing with 500mb internet and an ethernet connection, so the issue is on their side.
So yeah, I really don't see why it's necessary or why it's become such a trend.
Honestly fuck always online games. Piracy prevention methods at the cost of the paying customer. Absolute ridiculous that you cant play things you own offline
I hate it.
Usually I'm online but what if I'm not, or what if they have server problems, or what if in 5 years they feel done with the game and remove the servers. If I pay for a game, I want to be able to play that game on my terms
It just leads to a worse player experience now, and limited likely an inability to play later
Always online has pretty much always been a terrible idea except for where it's actually required (MMOs)
I almost exclusively play single-player games. I'm not sure I own one that is always online, since I pretty much always have WiFi on and wouldn't notice the difference, but I don't see why any of my games would have to be always online.
If it's single player game, having an always online component is straight up dumb. Fuck anybody who does this.
Absolutely detest them. I still consistently play old games because they're a blast and make me remember when I was a kid. That won't happen for my kids with their games, as the servers will be long gone and close to zero companies are going to spend more time updating the game to not need a server. I'm an old man yelling at my lawn, but games went from trying to entertain to trying to suck every cent they can out of you.
One of my biggest enjoyments is hacking games up as well. You can learn about coding (set ammo to -1 - is it unlimited, 0, or game crashing). Sometimes it's fun to be a god after a stressful day. Sometimes my kids play with me and I don't want to have to tell them no, worry about them dying every couple seconds and getting frustrated, or having to drop it altogether.
I just want to buy a damn game and play it how it entertains me the most - not have to deal with server errors, not have to deal with 12 year olds screaming, not have to deal with people who have far more time than I do being 1000x better.
I hate the "always online, always changing, sudo-mmo"- genre that's becoming the norm with certain publishers. Avoid anything GaaS-like unless it's something I feel the need to experience. In this case I just play Grim Dawn or some other great arpg whenever I get the itch for the genre! Lets me play multiplayer when I want to, and just play real singleplayer whenever I want to.
"Live service" is the term you're looking for.
Man, I miss the days of offline multiplayer. Split-screens, one person hogging WASD and the other the arrow keys.
Shit, I'm old.
Forget tops and bottoms, did you tend to be on WSAD or the arrow keys
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